
Retro is big these days. Retro remakes are everywhere, from Bionic Commando to my personal favorite, Pac-Man CE DX. Most of the time, retro games are simply retro style and improve or enhance the game with the use of modern hardware. Forget-Me-Not isn’t like that. It’s a game that looks and feels right out of 1980. And the title, I think, has double meaning.
After the jump: all that’s missing is the quarter slot Continue reading →

I’ve been having a fantastic time with this dark and immersive and scary and imaginative and weird game. And then I fall down a funny rabbit hole. After the last play session, I did more writing about the game than playing the game. I enjoy engaging with the game is a creative and reflective way. I was also, I admit, thinking about how much people might like to read what I wrote. My game diary was gonna be good! And sexy! And funny! Fun to do, and it was going to get me accolades and possibly women? Man gaming is wonderful.
After the jump, gaming isn’t wonderful Continue reading →

This will probably sound as random to you as it sounded to me when I started playing a few days ago, but I’ve been playing Phantasy Star Portable 2, the PSP version of Phantasy Star Online that came out six months ago. I know, it doesn’t make a lot of sense. What I’m about to tell you after the jump makes even less sense. It’s even kind of, well, icky.
After the jump, eat your heart out, Second Life! Continue reading →

Quick, read this before it gets buried under the rest of the Front Page spam errrr content! No really I love Little Big Planet! Heh!
It wouldn’t be the internet we all know and partially loathe if it didn’t have threads where selfish people whine about their relationship dysfunctions like petulant babymen and are thusly called out by clueless social mutants who compensate for their own empty lives by criticizing the lives of others. Games are tearing this house apart!
And it wouldn’t be Qt3 if we all didn’t show how cheap and old we were and pretended like the computer age never happened and even if it did, it disappeared in the mid-1990’s. Wow, guys.
More objects of scorn and ridicule after the jump. Continue reading →

Nothing! Twenty four hours of absolute diddly squat! Not even a seagull to break the monotony — we’re too far from shore! This time command really screwed the pooch in sending us all the way out here. There is nothing useful floating out here at all.
After the jump, a twist ending Continue reading →

If I had a million dollars, I’d buy a Dodge Viper. Just because. I’m not sure what that says about me and I’m not sure I want to know. But I tell you this by way of explaining that when I’m playing a racing game, I’m driven (ha ha) to pick up a Viper as soon as I can. I am fueled (ha ha) by crazy dreams of being able to actually make any headway with it. Which never happens. For me, the Dodge Viper is an excellent vehicle for accelerating quickly into the nearest wall and, depending on the damage model, crunching up that big beautiful hood.
Surely there’s some practical use for this gorgeous car, right?
After the jump, the Viper is good for only one thing Continue reading →

After looting the bodies of a camp full of bandits, I had a lot of ammo and other goodies. But after getting seriously sidetracked by other quests on my way home, I end up back at the trader camp and find I have next to no ammo for any of my effective weapons.
After the jump, my superpower is the ability to solve ammo woes Continue reading →

I regret to inform you that Patapon 3 is nowhere near as good as Patapon 2. I suppose it’s an okay game, but it betrays a lot of what made Patapon 2 special. I’ll have a full review on 1up later this week, but my current assessment is that if you loved Patapon 2, your wallet isn’t any danger.
Otherwise, this week sees the release of a Vietnam war expansion for Magicka. You’d think I was making that up, but I’m pretty sure I’m not. Also out this week is an MMO about tanks called — again, I promise I’m not making this up — World of Tanks. I can’t imagine it’s not silly. We’ll have a game diary for it along shortly in case I need to be set straight.

This week, only one of us is capable of enjoying what he describes as “Princess Bride for stoners”. And it’s not the one you think. Also, our 3×3 of our favorite “real” moments in movies might not be what you think it is either. It might not even be what we thought it was. Whoa…
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One of the great joys of LBP2 is using your little Pod computer, choosing Recent Activity, and seeing the community levels your friends have played and rated. The game makes it so easy to do this, and to jump into any of those levels immediately. I love that.
This is how a fella named Desslock reminded me to return to Maximum Carnage, a level in which you run around blasting malevolent robots with a laser cannon. I played this weeks ago and meant to return to it but forgot. Returning to it tonight was the perfect way to end the week. Also, sackboy plus laser blaster equals crazy delicious.

After we surface, I see a sizable plume of smoke in the distance, more than can be justified by even a large ship. Seems like I hit something sensitive that may be worth investigating further — but after dark. If it ever gets dark in this blasted land of sun, anyway. I’ll just keep plodding along here submerged, since I can also see that escort a bit too starboard as well. A quick check on batteries and CO2 level tells me we’ll be fine for a while; the action against the convoy and subsequent evasion were surprisingly swift. Shifting those external torpedoes will just have to wait.
After the jump: “oops”, or what happens when you forget your XO Continue reading →

I hate the Lotus Exige S. It’s small, whiny, twitchy, unreliable, full of energy, but not solid enough to really harness that energy. It’s like an overpowered slot car that’s jumped its slot, or an annoying yipping dog hopped up on meth, or a rollerskate with a V8 engine. It feels so bantamweight. It slides when I don’t want it to. I cringe when I approach gravel. Are these loose stones going to throw this tiny skirling thing off the track? It looks like a faux sports car some rich daddy’s girl would drive.
So why am I driving it over and over and over?
After the jump, the thin finish line between love and hate Continue reading →

In Stalker: Call of Pripyat you play a stalker, of course. Stalkers hunt through the Zone for artifacts, revenge, weird critters, and more. But not women. There are no women in the whole game. Maybe that’s why everyone is so grim and angry. You do a fair amount of talking and information gathering, but it’s primarily a first-person-shooter. There are some role-playing elements. You don’t have stats like agility, but you do get tired from running too long. You find better armor and weapons while playing, and need to get them repaired. You talk to lots of masked men with guns and shoot many, many more.
After the jump: reloading. It’s not just for your guns. Continue reading →

Is Wind Walker the best Zelda game? What does it have in common with Star Control, Far Cry 2, and The Last Unicorn? And why do so many people get the name wrong? Listen as sinnick, whose real name is Nick, breaks it down. He also reveals the shocking secret of his darkest, edgiest side. Plus, being movie geeks, we do a fair bit of movie talk.
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I like the rest,
but the part I like best
It goes: doodle-ee-doodle-ee-doo. Woo.
Demented Doodles 3: The Final Scribble.