
As you’d expect, there’s a fair bit of Battlefield and Uncharted talk on this week’s podcast. But then our guest Greg, a.k.a. Pogue Mahone, takes things in a very different direction.
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Apparently, working for NASA isn’t rocket science. Take it from Rob, a.k.a. Manresa, who works for NASA but doesn’t even know how to say his own username. But if you want to know what natural disaster is coolest to watch from space, and what you might have missed in the skies of George last Monday, and why hard drives are more expensive, listen to this week’s podcast with Rob and Jason T. McMaster. Also, don’t be alarmed to discover that the Terminator is angled across the surface of the earth. Kyle Reese is doomed! Tom Chick is “on assignment”, so the podcast features no music and 90% less fancy-pants talk.
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Yeah, sure Batman: Arkham City is out this week and we’ve all dutifully got our copies. But at least two of us have other picks for our games of the week. Also, how much do you really know about country music? Join Tom Chick, Jason Lee McMaster, and the inimitable Chris “triggercut” Hornbostel with a special Bangles update and some timely advice for how to watch scary movies.
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Oh, the things we do for the games we love: playing multiplayer horde mode, fiddling with emulators, updating our iPhone’s operating systems, dragging steering wheels into the living room, buying the Kinect, draping sheets over our heads. All that and more on this week’s Quarter to Three games podcast, featuring very special guest Rob “Bringing Da” Funk, a.k.a. Xaroc on the Qt3 forums.
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Andrew Hume and Richard Clifford, the creators of Space Pirates and Zombies, detail the touch-and-go nature of its development, the inspiration for some of the ships, the pitfalls of making the game the way they made it, and what’s coming down the pike in terms of new content and a sequel. They also offer some tips and a rare bit of insight into the ecology of a space zombie. No joke. Hume explains some stuff that I had no idea was going on in this game. The term “meaty goop” is involved.
If you don’t have Space Pirates and Zombies yet, I haven’t done my job very well (this review and this column didn’t convince you?). So here’s my last shot at redemption. Post in the comments section and I’ll pick two names to receive a Steam code for a free copy at 6pm on Wednesday, October 12.
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This week we welcome to the podcast Jason Townsend, who is arguably too learned, polite, and uninterested in Rage to hang out with Tom Chick and Jason McMaster. But being from Nova Scotia (pictured*), he’s too affable to turn them down.
* Because the Google image search for “Wehrmacht penis envy”, another topic of discussion on this episode, wasn’t nearly as fruitful.
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You might call Dony Moore, a.k.a “wigglestick”, the official aesthetician of Quarter to Three. Or at least our WordPress guru. He pretty much built the page you’re looking at. This week, he’s also our guest on the podcast. We discuss which characters he’d be in a Coen brothers movie, the true meaning of urbex, whether Warwick is suited for Dominion, and the greatest open-world games of all time (that were on the Apple IIe). Also, listen closely for an exclusive Mass Effect 3 teaser!
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Peter Ginsberg joins us for a podcast in which we talk a lot about two games he’s not even playing: Gears of War 3 and Diablo III. Also, Jason P. McMaster wins money off Tom Chick. And what’s the deal with this hot new Monkey Preschool Lunchbox thing on the iPhone?
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Lots of competing interests come into play this week. We consider Kirby vs. Commander Shepherd, Diablo III vs. the free market, Nintendo vs. their shareholders, Syndicate fans vs. Electronic Arts, and the brain of our special guest Joel “djscman” Dehn vs. the manual for Battleship: Galaxies. Also, the embargo for Gears of War 3 is lifted and Tom Chick is unimpressed.
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Cable has Shark Week. Qt3 has Dead Island Week. Until science discovers a way to combine them, we devote a fair amount of this week’s podcast to the latter.
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This week we welcome Matt (a.k.a. merryprankster), who brings us tales of Vermont, consumer-friendly game companies, and his own charming boardgaming naivete. Also, the outside scoop on the Call of Duty gathering in Los Angeles, the fate of LA Noire developer Bondi, and mankind’s ongoing efforts to tame bees and defeat ants.
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What do you do when there’s a bunch of assholes out there and they’re causing total problems in Danger City? You call Jason McMaster (possibly pictured). Providing back-up this week are Tom Chick, special guest Brad Grenz, and even a secret special guest before it’s all over.
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You probably don’t know what Wizard Wars is. From that picture of the game above, taken by Keith (aka Spoofychop), it doesn’t look like much. But assuming your concept of computer RPGs predates the latest visual feast, and assuming you remember what it was like being a kid, you will absolutely understand the magic of Wizard Wars. Because — no joke — a bunch of museum curators understood it. Hear the tale on this episode of the Quarter to Three Podcast.
After the jump, we have visual aids, which we’ll explain as you’re listening! Continue reading →
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Dave Perkins joins us this week with the results of the Frozen Synapse tournament…and more. Perkins might not be timely (check out the timestamp on his post of the week!) and he might not be a winner, but he’s our favorite Perkins since Marlin. Join us for talk of Defense of the Ancients 2, Age of Empires Online, Star Wars: Old Republic, brilliant boss battles, largess-based game development, Raquel Welch in tight outfits, and how much we all hate that Justin Fletcher guy.
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Tom Chick has tales from QuakeCon, where the men are nerds and the horses are uneasy. Jason McMaster, who hasn’t seen Zoo, thinks it’s all very funny. Also, The Sims, Brink, Fallout: New Vegas, League of Legends, and Hard Reset. Yeah, that’s right. Hard Reset!
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