Monthly Archives: April 2012

In the adorable and carefully honed Skullgirls, eight is enough

There comes a time in some games when something so irresistible happens that you can’t very well not like it. Skullgirls has a few of those. When Ms. Fortune’s severed head latches onto an opponent and you first pull off … Continue reading

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Best thing you’ll see all week: Penumbra

Some of the best horror movies veer off in unexpected directions. There’s nothing quite so nice as having absolutely no idea what’s going to happen next. And there’s nothing quite so dull as watching a supposedly scary movie line up … Continue reading

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April 30: wallet threat level Awesome

If you need any convincing that Awesomenauts is a game to watch, I have two words for you: Swords and Soldiers. That’s the name of Dutch developer Ronimo’s last game, which managed a full-featured real time strategy game in a … Continue reading

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Qt3 Movie Podcast: The Raven

For the love of god, Montresor, don’t make us watch The Raven! At the 34-minute mark, we switch over to this week’s 3×3 and discuss our favorite buttons, levers, and switches in a movie. Next week: The Avengers

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Prototype 2 paints the town a new and improved shade of red

The gore is silly enough. Most gore is. The attempts at gritty edgy dialogue are even sillier. Prototype 2′s adult language is anything but. It’s playground bluster. If you got your tights in a twist over the bad guys in … Continue reading

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A Trip Down Horror Lane: say cheese!

While Fatal Frame 3 is of course the third in the series, it’s not necessary to play them all. Here’s what you need to know from the previous games: a magic camera busts Japanese ghosts. But this is no Ghostbusters … Continue reading

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Weekly Little Big Planet: two by four

4×4 from hell. I found this one quite by accident, stumbling into something called 3D FP House that was suggested under the Cool Levels header, but which was really just a demo. Luckily one of the rooms in the 3D … Continue reading

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A Trip Down Horror Lane: one approach to homelessness

Although Monolith missed the mark with Fear, they came close to a bulls-eye with Condemned, a first person title with a focus on close range combat. You could pick up random items lying around to use against an army of … Continue reading

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Where you get all those wonderful toys in Jetpack Joyride

Jetpack Joyride was already really good. With today’s free update, it’s even gooder. However, I question the entire premise of this being a “free” update. Yeah, sure, it’s free in that you don’t have to pay anything when you get … Continue reading

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A Valley Without Wind: punching meteors in the face

That’s a meteor about to land on the supplies I have to defend. I have to deflect it with my attacks, while also keeping an eye out for monsters. I basically punch it away. The mission ends after I’ve endured … Continue reading

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Qt3 Games Podcast: the return of Age of Empires Online

This week we talk with Kevin Perry, the executive producer of Age of Empires Online, about the recent dramatic changes made to the game. We also discuss A Valley Without Wind, Streetfighters Cross Tech-In (close enough), Survarium (huh?), Shadowbane (yep, … Continue reading

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A Trip Down Horror Lane: forgetting how to fight

Amnesia: The Dark Decent is a critically acclaimed game from Frictional Games, the makers of the Penumbra series. It completely failed as a horror experience. Every time I read that someone couldn’t finish or play Amnesia because they thought it … Continue reading

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Mass Effect 3 protest demonstrates the power of the power switch

Time was a protest was an easy thing. You just showed up at the designated spot and it sort of happened. Then you went home and waited for the US to get out of Vietnam or whatever. But these days, … Continue reading

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A Valley Without Wind: where you never have to ask, “Are we there yet?”

It’s a bit strange to come from meticulously hand-crafted 2D exploration games like Waking Mars and Fez into the procedurally generated infinite expanse of A Valley Without Wind, another 2D exploration game which is available today directly from publisher Arcen … Continue reading

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A Trip Down Horror Lane: and you thought your family reunion was hellish

Survival horror did not take as well on the PC compared to the consoles. Only a few PC games could be considered horror. The System Shock series, for instance. The Thief series featured scary sections, but they weren’t designed with … Continue reading

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