Ashley Burch, the voice of Tina Tina from Borderlands 2 and international Youtube superstar, is coming to Saints Row IV. The Hey Ash, Whatcha Playin’ Pack adds Ms. Burch, Anthony Burch, and their father to the already outrageous open-world game because why not?
“Volition’s writers wrote all our dialog, and it’s really funny, and the ‘look out shorty, hit that dinosaur with your dildo laser’ line from one of our episodes is actually in the game now and ahhhh nothing makes sense anymore.”
Deep Silver and Volition have made the Saints Row IV GAT 5 DLC free on Steam. It’s free for today only. The simple joy of dressing up like the Third Street Saints’ favorite son and using the included combat knife launcher or .50 cal rifle can be yours today! You just have to neglect that other open-world crime saga. You’re totally willing to do that, right?
For my second playthrough of Saints Row IV, I have to get the character just right. But after faffing about in the character builder, I could’t get anywhere near what I wanted. I don’t know what to do with sliders for temple depth and jowl height and rear neck width and so forth. But then it occurred to me that I don’t have to, because the player community does. And they’ve probably created exactly what I need.
Sure enough, I typed “palin” into the search box and there it was! Thanks, bsnead79, whoever you are. Although I don’t appreciate that you made her so old. And why did you figure she wouldn’t wear underwear? This was a potential Vice President of the United States! Do you think Keith David goes commando? Actually, don’t answer that.
Anyway, it’s nothing a visit to the plastic surgeon and my wardrobe can’t fix. Then apply a stylish blunderbuss model for her shotgun. Now to find someplace that sells a red power suit with the skirt and blazer. After that, here I come, Zinyak. Again!
Saints Row IV is an epically meta mindfuck of a love letter to fans of Saints Row, which is to say an epically meta mindfuck of a love letter to videogame power fantasies. Profane, indulgent, sleek, varied, luminous, familiar, new, and brimming with the joy of chaotic chaos. No one does open worlds like Volition. And almost no one does self-referential humor like Volition, a studio that vaults gleefully over the top, cackling madly the whole time, without leaving the basics behind. If you don’t fall head over heels in love with Saints Row IV, you are a little dead inside. Also, I can’t be your friend anymore.
I have already played all the way through pre-release versions of Saints Row IV and Splinter Cell Blacklist and I can say about them something I can say about very few games: I will eagerly play them again when they come out. Which is this week. Like Tomb Raider, another game I eagerly played a second time, these are mainstream AAA franchises at their latest best, with great production values, shrewd game design, and a vivid sense of identity. Sometimes mainstream is mainstream because it’s good.
Indie gem Race the Sun officially launches today. But if you’re like me, you’ve been visiting the beta daily for your fix of an “infinite speed experience”. Still, it’s always satisfying to see a version number make the decisive click from 0.9 to 1.0. Which reminds me that the free-to-play and web-based — normally, I’d run screaming from either of those things — Card Hunter comes out of beta this week. I can’t get a sense yet for whether it’s got legs, but I’m really enjoying how it shuffles a tactical combat game with a deck building game.
Disney Infinity, an action figure delivery device, launches with a whimper that includes two Johnny Depp characters and no Star Wars, Marvel, or actual Disney characters. And I have no idea what to expect from 2K Games’ long-in-troubled-development X-com flavored shooter, also out this week. I can’t even keep the title straight. I think it’s something about a bureau or an administration or a classification. But I’ll play anything made by the studio that made Bioshock 2.
UPDATE: Card Hunter just got pushed back a smidge. The new release date is early September.
In the world of special editions, Saints Row IV just hit level 9,000. There’s only one of the Super Dangerous Wad Wad Edition, exclusive to GAME, so act fast before some other spoiled trust fund party baby snaps it up. At only $1 million, it’s a bargain to someone who drinks Dom with every meal and owns a golden yacht.
Sorry, Australians. Even though we had good news about Saints Row IV finally being approved for release Down Under, you won’t be playing Saints Row IV with friends outside of your region. Volition and publisher Deep Silver broke the bad news on the official Facebook page.
“Due to the changes we were forced to make, this version is different than the version rated by rating boards like the ESRB, USK, and PEGI, which is why it will be incompatible with those versions in co-op.”
The publisher’s statement also clarified that the Rectifier alien anal probe weapon is a bonus item in the Saints Row IV Season Pass and they aren’t yet sure if they can include it in Australia’s version of the DLC. The Rectifier was one of the objections mentioned in the original Classification Board’s rejection of the game.
Coincidentally, it’s been confirmed that the EU version of The Last of Us has partially censored multiplayer. In a long thread on the official PlayStation forum, perplexed European players noted differences between EU and NA versions of the game which included the EU version having notably less gore. In an email response to one person, a Naughty Dog representative acknowledged the censored material.
“The gore and violence ratings are subject to local regulatory boards in various countries, so the game must be slightly changed in order to accomodate those choices.”
Take heart! Singleplayer violence remains unchanged between the different versions of The Last of Us.
What a difference a day makes! Yesterday, we reported that Saints Row IV had been denied a rating from the Australian Classification Board for the second time. Take heart Saints! The board has finally approved the game for release in Australia following Volition’s edits to the game. Saints Row IV will have a “MA15+” rating when it hits the shelves for Aussie gamers albeit in an edited form. Publisher Deep Silver clarified what was cut from the game to pass muster.
“To achieve this rating one loyalty mission featuring the character Shaundi has been removed. This mission has been widely reported on and contains the use of alien narcotics to obtain certain superpowers. This mission represents approximately 20 minutes of gameplay out of the hours available to purchasers. The removal of this mission has no negative impact on the story or the superpowers and will not detract from the enjoyment players will get from their Saints Row IV experience.”
The alien Rectifier anal probe weapon was also removed from the game, based on the objections of the board when Saints Row IV was first submitted for approval, but will be available to Australian players as part of optional add-on content.
What is going on Down Under? The Australian Classification Board has given Rockstar’s Grand Theft Auto V an “R18+” rating but denied Saints Row IV classification for the second time. The board judged that Grand Theft Auto V was R18+ due to “high-impact” drug use while the sex, violence, and language was only of “strong impact.” Meanwhile, Saints Row IV was resubmitted to the board following its earlier refusal due to the game’s use of an alien anal probe. The self-censored version of the Saints Row sequel (presumably with less probing) was denied classification again. The board objected to drug use that was “related to incentives.”
Undead Labs’ zombie apocalypse survival game State of Decay, was originally refused classification in Australia as well because of drug use tied to incentives, but was approved by the board once the game was changed to comply with their guidelines.
The Enter the Dominatrix DLC that was originally supposed to be for Saints Row: The Third, will now be the first DLC for Saints Row IV. GameInformer reports that the DLC information was discussed at a panel held at the San Diego Comic-Con over the weekend. Enter the Dominatrix will ship 45 days after Saints Row IV launches.
The Enter the Dominatrix DLC has had a bumpy road to publication. It was originally going to be a standalone Saints Row: The Third title when it was announced in April 2012, but In June it was canceled. Much of the content of Enter the Dominatrix, such as superpowers and an alien invasion, were incorporated into the main plot of Saints Row IV, so it remains to be seen what the DLC will now add.
Sorry, Aussies! You won’t be getting the same Saints Row goodness the rest of the world will see. Australia’s newly revamped Government Classification ratings system, which now allows for adult rated “18+” videogames, has issued a Refused Classification rating for Volition’s upcoming Saints Row sequel. Being refused means that the title cannot be sold in the country. GamesIndustry International reports that the ratings board objected to the moral content of the game.
“Saints Row IV, includes interactive, visual depictions of implied sexual violence which are not justified by context. In addition, the game includes elements of illicit or proscribed drug use related to incentives or rewards. Such depictions are prohibited by the computer games guidelines.”
Volition and publisher Deep Silver said they are reworking elements of the game for resubmission to the board. Saints Row: The Third was given a MA 15+ rating under the old system.
Saints Row IV caps the Third Street Saints saga with gonzo craziness, random violence, and 100% pure wacky, if the trailer is any indication. The fourth installment promises to continue the descent into cartoon madness. Volition has made it very clear that their open-world crime game falls squarely on the juvenile side. (The GTA series is that way if you want serious.) The President of the United States happily kicks people in the balls and disintegrates aliens to a wub-wub soundtrack. I guess he ran as an Independent.
Volition has had an amazing couple of years. They shipped the disappointing Red Faction Armageddon, then shipped the critically and commercially successful Saints Row: The Third. Shortly afterwards, parent company THQ imploded and Volition was sold in an auction to Koch Media and publisher Deep Silver.
Now, they are developing Saints Row 4 and settling in with their new bosses. Volition spoke to Polygon about the transition and what it means to create a game the tops the gonzo zaniness of Saints Row: The Third.
During the auction process, the team at Volition had to receive potential bidders at its Champaign offices, giving the competition a thorough, unrestricted tour of its facilities, its technology and its projects. Including the still-unannounced Saints Row 4.
“For example, here’s Ubisoft sitting across the room from you,” Boone explained. “And, you’re going through everything in your project. You’re talking about the budget, you’re talking about the staff, you’re talking about your process, you’re talking about your… I mean, everything.
“They’re all our competitors. So, it’s like… it’s strange. One of the ways we reconciled it – at least selfishly for Saints Row 4 – is that we knew that, in the not-too-distant future, we were going to be announcing the game.”