Tags: Ghost Recon

Ghost Recon Breakpoint’s antagonist has all the cliches you need to justify the shooting

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Up next in live-action video game theater is Jon Bernthal doing his best Tom Clancy bad guy drawl. He was a loyal U.S. marine that’s now the most Call of Duty villain to grace a Ghost Recon game since the last meanie growled out a bunch of platitudes and self-righteous mental gymnastics. Hoo-rah!

Tom Clancy’s Ghost Recon Breakpoint launches on October 4th.

Ghost Recon: Wildlands may be ready for launch soon

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Ghost Recon Wildlands’ Special Operation 2 is launching on July 24th. More Ghost War versus multiplayer characters, new maps to fight in, more cosmetic loot to purchase. All fairly standard stuff for multiplayer content. What is notable is the new Ghost Mode coming to the single player and co-op campaign. The new feature enables permadeath, restricts you to one main weapon and one sidearm, disables inventory management unless you’re at a gear station, reloading early loses unspent ammo, and (this is the big one) turns off the AI team. Finally, an end to the garbage squad chatter! Goodbye faux stealth NPC.

The free update addresses a lot of the criticisms we had with the game in its original launch state. Say what you will about Ubisoft’s open world game design, but they’ve shown a willingness to listen to players and support their games for a good stretch of time.

Ghost Recon Wildlands lets Sam Fisher say goodbye to a friendly rival

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Splinter Cell’s Sam Fisher is in Ghost Recon Wildlands. It’s a free one-and-done special mission that you can play solo or cooperatively that tasks the Ghosts with assisting Sam while he infiltrates and neutralizes a threat in virtual Bolivia. It’s okay as these sorts of things go. If you played the Predator special operation, you’ll know what to expect.

This mission marks the return of Michael Ironside to the Sam Fisher role. If you’re a fan of the gravelly low rumble that Ironside has made his trademark, then you’ll be in heaven here. Hearing him use that bass to say a sly goodbye to a fellow videogame badass is worth more than any unlockable cosmetic tchotchke you can get as a reward for completing the quest.

Ghost Recon Wildlands is getting another year of support

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Over 10 million people have played Ghost Recon Wildlands according to Ubisoft. That’s a lot of open-world shooty drone janky physics driving tomfoolery. The game’s community is healthy enough that the developer is giving it a second year of updates. Starting April 10th, this additional year of support begins with the first of four free special operations packages. Sabotage brings a new mode and five maps for the player-vs-player Ghost War, a new multiplayer class, and a campaign mission. The free update will also add the ability to use your unlocked cosmetic items on your single player AI teammates. Time to dress them to look like the chatty idiots they are!

If you desire more cosmetic junk (I can’t imagine anyone actually needing more than what you can get in the basic game for free) Ubisoft will be offering a Year 2 pass for $30 that comes with eight loot crates and early access to new Ghost War classes. Semper crate!

It’s time for loot boxes to appear in Ghost Recon: Wildlands

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Ubisoft’s freewheeling open world shooter is getting loot boxes. Battle Crates, coming with the next Ghost Recon: Wildlands title update, will bring all the vanity item gambling the game was missing. Spec Ops Crates will contain items usable by players in the game’s campaign mode, and Ghost War Crates will have items meant for the player vs player modes. Ghost War Crate items will only be cosmetic, while the Spec Ops items can include exclusive weapons, vehicles, and consumable items.

Just like any good pusher, Ubisoft will give all customers a free hit to start. Everyone will get a Spec Ops and Ghost War crate as a sample when the feature goes live. Additional crates will, of course, be offered for sale.

You ain’t got time to bleed in Ghost Recon Wildlands’ new event

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That’s the Predator in Ubisoft’s Ghost Recon Wildlands. The Predator special event kicks off today and runs through early January. Like the Day of Skulls or El Yeti events, the Predator missions feature some light scavenger hunting and a battle with a boss enemy, in this case, the movie monster with the dreadlocks. Track and kill the baddie in solo or co-op modes and you’ll unlock a nifty mask with Predator-vision. If you want to hunt in style, there will also be a DLC pack to purchase that will give players movie-themed weapons, cosmetic bits, and the deadly wrist-blades. Sorry, match-up fans. There’s no sign of the xenomorphs from Aliens yet.

The guy that helped you last week in Ghost Recon Wildlands could be your nemesis

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Ubisoft is adding a free player versus player mode to Ghost Recon Wildlands. The new Ghost War mode features competitive 4v4 multiplayer matches with special classes on eight maps. Players choose from twelve classes like a drone-equipped Scout or a sneaky Assassin and use their Ghost Recon shooty skills to annihilate each other in virtual Bolivia. It’s no Battle Royale, but there should be plenty of headshots, explosions, and cursing.

There’s good news for Ghost Recon Wildlands’ cooperative players as well. The latest title update changes the game’s networking model to include relay servers to help connectivity.

Ghost War for Ghost Recon Wildlands is out today on PlayStation 4 and Xbox One. Due to technical issues, the PC version will be updated on the 12th. Ubisoft is also promoting the game with a free demo weekend from the 12th to the 16th.

“Get to the chopper!” will no longer be a death sentence in Ghost Recon Wildlands

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Ubisoft’s Ghost Recon Wildlands has its share of issues but many people are able to look past the open-world game’s faults to get to the co-op shooting. Those that do, eventually run up against the number one player-killer in the game. A deadly, merciless foe that has the ability to wipe out a full four-man squad of online players in one go. Behold Ghost Recon Wildlands’ inscrutable helicopter controls. They’re an ungainly square dance of third-person yaw, pitch, and speed that defies sanity. Just when you think you’ve gotten a handle on them, the true horror is revealed: Armed helicopters don’t have any way of aiming their forward-facing weapons! Thankfully, Ubisoft has heard the cries of its players, and rather than laughing and walking away, they laughed and updated the controls in Title Update 6.

In related Ghost Recon news, player versus player Ghost War mode is coming soon.

Ghost Recon Wildlands’ new endgame goes down to move up

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The latest update for Ghost Recon Wildlands adds an optional Tier 1 mode that increases difficulty and rewards player progression in the later stages of the game. Upon enabling the endgame option, players will start at Tier 50 and accrue experience towards Tier 1. It’s like golf. The lower your number, the better. Except along the way, enemies will grow tougher. At the same time they move down the tiers, players can level up their weapons, increasing the damage output. Got all that? In Ghost Recon Wildlands, your character level now goes from 1 to 30, (35 in the Fallen Angels DLC) then it jumps to Tier 50, then it inches back down to Tier 1. Meanwhile, your rifle goes up to 30.

The Tier 1 update for Ghost Recon Wildlands is available today.

Taxidermy is even creepier than normal in Ghost Recon Wildlands

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One of the skills you can unlock in Ghost Recon Wildlands is thermal vision, which highlights warmer objects from everything else in your view with splashes of red, orange, and yellow. The image above shows regular vision in a hunting lodge on the left and what you see in the same room with thermal vision enabled on the right. Notice the stuffed animals? Unless they practice taxidermy very differently in Bolivia, this can’t be right.

Wondering what the director of Die Hard has been doing? It’s Ghost Recon: Wildlands!

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John McTiernan, the celebrated director of Die Hard, Predator, and other smart action films, directed a Ghost Recon: Wildlands commercial. The Red Dot live action trailer above was quietly released last week by Ubisoft in the European market, but it’s only now coming to light that it was helmed by John McTiernan. According to Vulture, it’s the director’s first gig in 14 years.

What happened to McTiernan is a convoluted tale involving a corrupt private investigator, federal wiretapping, and literal plastic explosives. The short of it is that John McTiernan wound up spending about a year in prison, making him persona non grata in many Hollywood negotiations because he was uninsurable as a director. Apparently, that’s changed or he’s found a back door to return to directing. Either way, yippee-ki-yay!

Ghost Recon Wildlands has a lot of dirt to show you

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Now that The Division has settled into a comfortable grind, Ubisoft would like to remind everyone that they have another open-world shooter coming. Tom Clancy’s Ghost Recon Wildlands features a whole lot of Bolivia for the player to explore. It’s got deserts, jungles, mountains, cities, and highways for the players shoot up. Thankfully, you won’t have to walk everywhere. There’s a variety of ways to traverse these environments like motorcycles and all-terrain vehicles. Plus, Wildlands offers parachuting to cover z-axis insertion. It’s like Just Cause with slightly less explosions, but more brow-furrowed military guys grimly going about the business of killing.

Facing an almighty adversary in a massive, hostile environment, you will have to muster your strength, hone your skills, and sharpen your mettle to become a Ghost and take Bolivia back from its criminal tyrants.

Serious business. Ghost Recon Wildlands will eventually release on PS4, Xbox One, and PC.