I saw a blurb on Steam about a new zombie faction in Civilization VI as part of Red Death, which is some sort of battle royale mode. The zombies have unique horde powers, which sounds about right. So, I figured it was time to reinstall Civilization VI again and see how it’s coming along. And it turns out that, yep, it’s just a battle royale mode in which units walk around and punch each other. The godawful one-unit-per-tile tactical combat jammed into a last-man-standing match, and each faction has some sort of jokey special ability. Civilization VI, which arguably works as a city-builder, stripped of the part that works. Why is this even in here?
While Googling how to set it up as single-player game, I came across a Red Death Wiki entry, which begins:
“Originally conceived as an April Fools’ joke…”
You don’t say.
I did notice a variety of different “rulesets” for multiplayer games. A two player duel over the Nile, a Cold War arms race with nuclear weapons, Vikings trying to amass the most wealth, that sort of thing. They looked intriguing, and I was briefly tempted to try one of them before I came to my senses and realized that would mean playing Civilization VI.