Well, that wasn’t nearly as difficult as I thought it was going to be. I logged in, dinked around with my skills a bit, and ambled over to check out a dynamic event in which some centaurs had occupied a human settlement. If I had five silver for every time that happened in Guild Wars! In the occupied settlement, I found three other players working on the event. They invited me to a party and there went the rest of the evening. I had been playing a necromancer based on debuffing enemies, which is a bit of a finicky way to fight a battle. However, I was able to easily rejigger her into a more accommodating pet class. Let my bone fields, blood fiends, shadow fiends, flesh golems, explosive bone minions, and adorable little jagged horrors get in there for the fighting while I get reacquainted with what’s what. It still got a bit chaotic. At one point, I didn’t even notice my party had moved on. Hey guys, wait for me and my army of freaks!
Crafting, on the other hand, looks like it’s going to be a nightmare to relearn. I think I’ll just let that sit for a while. As for the player vs player stuff, I can’t help but feel the allure of the new skill system for the world vs world larger-scale multiplayer. That was already a hole you could fall into for days at a time. Now it looks big enough to fall into for weeks at a time.
The worldwide event currently in progress, Dragon Bash, involves smacking dragon pinatas, burning dragon effigies (pictured), and some minigames that I have no desire to play, including bird race betting in the capital. A huge illusionary dragon presides over the capital, which seems like it would be unnerving for the people who live there. A series of new missions are playfully styled as fantasy noire. Unfortunately, I think they’re above my necromancer’s level (level 33 out of 80), as I’m being tasking with finding a suspect in an area with level 55 monsters. I’m not sure I’ll be able to progress into the next stage of the event, which begins tomorrow. It’s something about sky pirates. I’m tempted to call in the big guns (i.e. my level 80 engineer).
Tomorrow’s update also includes what ArenaNet calls the “largest balance patch ever”. What better time to relearn how to play?