I, for one, am glad to have more Dead Island. So Dead Island: Riptide is hitting the sweet spot for me, especially since it’s pretty difficult early on. Yeah, sure, I’ve imported my high-level character from the original game but — surprise! — I got captured at the start and all my weapons got taken away. My captors also apparently took away all my memories of how to make homemade weapons to shock, fry, freeze, melt, fold, spindle, mutilate, and explode zombies. Which is fair enough. This is a sort of reboot in a new area of the same old tropical paradise gone wrong. I have no problem with a reboot. And this time I know to keep all the sticks of deodorant I find for when I remember how to made deodorant bombs.
Namco Bandai (Namco Bandai?) is publishing a Star Trek shooter made by Digital Extremes. I wouldn’t normally care (a Star Trek shooter?), but Digital Extremes’ last game was The Darkness II. Still, a Star Trek shooter? It doesn’t inspire confidence that the only name they could think up was Star Trek: The Video Game. Why couldn’t they take a cue from Monaco: What’s Yours is Mine, a game also out this week that looks like a combination of Pac-Man and a heist?
If you’re up for some serious strategy — I’m not real keen on the moniker 4X, but it fits here — Masters of the Broken World is this week’s fantasy flavor and StarDrive is this week’s sci-fi flavor. Lego City Undercover for the Nintendo DS is a miserably shrunken version of the excellent Wii game that I wouldn’t recommend to anyone. Dragon’s Dogma gets some DLC. Finally, the third and final installment of Assassin’s Creed III’s Tyranny of King Washington DLC is out this week.