That first Kickstarter step is a doozy

, | Games

I used to think I was above Kickstarter. That was about $200 ago.

After the jump, I blame Cthulhu and Louis XIV

I signed up for a Kickstarter account within 30 seconds of seeing the page for The Doom that Came to Atlantic City, a boardgame that looks like Cthulhu Monopoly. But the two guys making Doom that Came to Atlantic City hate Monopoly, which gives immediate game design credibility as far as I’m concerned. Furthermore, they have no shortage of experience when it comes to game design. And this is a game they’ve been designing for a long time. You can read here about the iterations it’s gone through.

Furthermore, they’ve enlisted Paul Komoda to sculpt the monsters that are your playing pieces. I have no idea what that is. Unlike monstersmith Todd McFarlane, I don’t know Paul Komoda by name. But I know his work, such as the recent The Thing and Cabin in the Woods. I also know I like his work from looking at the designs on the Kickstarter page. I want those Elder Gods guys in pewter.

And I love this logo:

So I’m in it for the T-shirt as well.

And there goes more money than I’ve spent on a boardgame since paying a ridiculous sum on eBay for an original 1977 Lord of the Rings boardgame from SPI that I will never actually play because, it turns out, boardgames back in 1977 really sucked.

My other supported project on Kickstarter is a historical boardgame called Road to Enlightenment that I’ve known about for a while. The designer is a friend of a friend. I didn’t intend to buy the game, but after reading about it, I was sold. Look at that board:

Now adorn it with cards for famous historical characters! Pretty hot, huh? I love the time period and theme, especially when it’s expressed with streamlined gameplay. For instance, Frog City’s brilliant Imperialism 2 on the computer, or Carl de Visser and Jarratt Gray’s sleek Endeavor on the tabletop. Road to Enlightenment hits all the right buttons for me with the cards, the asymmetry, the support for varying numbers of players, the shorter playing time, and the variable victory conditions.

Furthermore, Road to Enlightenment is a done deal. You can read the rules now. It’ll be published by Conquistador Games next month. “I might as well buy it now,” I told myself as I made it the second Kickstarter project I’ve ever supported.

For what it’s worth, Road to Enlightenment just hit its target and Doom that Came to Atlantic City seems well on its way. But I have no idea why this $20,000 zombie game Kickstarter got $750,000, yet a Lovecraft game is only halfway to its similarly modest goal after a week. I guess zombies are hotter than Lovecraft these days.