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Category Archives: Game Podcasts
Qt3 Games Podcast: which one is the tiger?
This week, Toddler Taxonomist developer Clay Heaton joins us to talk about how such long Latin words found their way into his kid’s game and the unlikely name for his Rogue-like currently in development. We also talk about first-person tower … Continue reading
Qt3 Games Podcast: Qt3 and the World of Tomorrow!
This week’s Qt3 Games Podcast comes to you from the distant future! Jason, Nick and Vickie discuss games we’re looking forward to in the year 2013, games we’re currently enjoying in the year 2013 and news we’re currently news…ing? You … Continue reading
Qt3 Games Podcast: not starving
This week we consider the finer points of not starving in games like Minecraft, Terraria, and Don’t Starve. Then we discuss the latest and not-so-greatest in tower defense, why people are mad at Warren Spector, Diablo III’s Black Tuesday, how … Continue reading
Qt3 Games Podcast: the man behind the Monaco
This week we’re joined by Monaco designer Andy Schatz who recognizes Tom Chick’s intellectual acumen at things like geometry and stealth gameplay, while he also recognizes that some people — he’s too polite to call out McMaster by name — … Continue reading
Qt3 Games Podcast: what’s ours is yours
McMaster, Nick, Tom, and Vickie discuss whether to bring the monkey in Monaco, who is and isn’t a villain in Tomb Raider, action RPGs that are and aren’t Diablo 3, and some tower defense game McMaster can play at work. … Continue reading
Qt3 Games Podcast: Tom vs Bruce vs Chris Taylor
The battle between Tom and Bruce in Nemo’s War might be over, but the war rages on! Nemo’s War creator Chris Taylor joins Tom Chick and Bruce Geryk for an in-depth (get it?) discussion of Jules Verne, boardgaming, and more … Continue reading
Qt3 Games Podcast: what ever happened to Second Life?
Tom Chick and Nick Diamon call out Linden Lab CEO and erstwhile Sims developer Rod Humble for that weird Second Life game. Not pictured, by the way. That’s a screenshot from the lovely but inchoate Patterns, also from Linden Lab. … Continue reading
Qt3 Games Podcast: did 2K Games damage Bioshock Infinite?
Tom Chick, Nick Diamon, and Jason “It’s a-me, Luigi!” McMaster discuss whether the marketing for Bioshock Infinite hurt some of the sense of discovery. If you’ve seen the trailers and read the previews, don’t worry about spoilers. And if you … Continue reading
Qt3 Games Podcast: the latest on Lord British
While Tom is at GDC, Jason has a nice conversation with Gus Mastrapa about not going to GDC, how LEGO can melt the hardest of hearts, and why we envy Richard Garriott.
Qt3 Games Podcast: nothing to see here, folks!
Unfortunately the podcast is down this week. But we’ll be back next week with Vickie, McMaster, and Bioshock Infinite.
Qt3 Games Podcast: Starcraft for casuals
We kick off this week’s podcast with a visit from Vickie to discuss her Tomb Raider let’s play series. Then Rob Harvey joins us to plumb the shallow depths of our Starcraft II expertise. Is this really a game for … Continue reading
Qt3 Games Podcast: sins of a MOBA developer
We call out Ironclad Games’ Blair Fraser on why he’d want to make Sins of a Dark Age, a MOBA, when everyone is already playing League of Legends, also a MOBA. And are we really going to keep calling them … Continue reading
Qt3 Games Podcast: Metal Geared
This week we discuss Metal Gear Rising: Revengance and all things Metal Gear. Since we’re not really qualified in that department, we’ve called in a professional. Metal Gear fan and Engient founder Ian Slutz, whose “hands hold many controllers”, joins … Continue reading
Qt3 Games Podcast: making strategy games even better
This week we welcome Stardock’s Derek Paxton to talk about add-ons that make strategy games even better. For instance, the upcoming Legendary Heroes add-on for Fallen Enchantress. We also talk about Crysis 3, Nooky Koodie Poodoo: Wrath of the White … Continue reading
Qt3 Games Podcast: Dead Space oddity
Graham “Giaddon” Trail joins us to talk about why we love Dead Space 3. Spoilers abound, so you might want to finish the game if you care about the story. In which case, ha ha, you care about the Dead … Continue reading
