Tim Stellmach and Chris Siegel join Jason and Brandon for this weeks podcast. Nearing the end of their Kickstarter for Underworld Ascendant, which would revive the Underworld series that began with Ultima Underworld, Tim and Chris stop by to discuss game development, boardgaming, and what current games are occupying our time.
On this week’s podcast, Jon Shafer joins Jason to discuss Jon’s new game, At the Gates(his latest Let’s Play is located here), Darkest Dungeon, early access, and roguelikes. Come for Jon’s strategy game discussion, stay for Jason’s vocal fry.
This week Jason gushes over Techland’s latest zombie opus Dying Light much in the way your blood would gush over the gaping maw of a zombie that just chomped down on you because you don’t know how to mantle over a dumpster. Whoopsie! Brandon mostly complains about how open world games force him to do things he doesn’t want to because he’s a weak, weak man. He definitely would not be able to mantle over a dumpster.
This week, Jason is joined by adventure gaming legends Ron Gilbert and Gary Winnick. The discussion turns from Thimbleweed Park to classic adventure games, WoW, and how Ron shamed Jason as a child. Have you seen these fine leather jackets I’m selling?
This week Brandon sits down with Jim Sterling to talk about his recent decision to forego traditional outlets for the wild woods of Patreon. Along the way we talk about the evolution of The Jimquisition, the cycle of apology from big publishers, the consumer’s responsibility for publishers’ crappy behavior and how much Jim is like Stephen Colbert (hint: not much).
This week, Brandon and Jason talk about Assassin’s Creed: Unity, Shadow of Mordor, Destiny, and all of the upcoming Holiday titles. Unfortunately, our bank accounts overheard our conversation about the zillion upcoming titles and have revolted. Lets pray for an end to this pointless money aggression.
This week Brandon is joined by Daniel Jacobsen, David Baumgartner and Nicolas Vining from Gaslamp Games to talk about their new colony builder Clockwork Empires. What happens when a man who doesn’t play city builders sits down with three guys currently making one? Let’s just say that lots of colonists die and that’s just the beginning. Come for the tales of fish people, stay for the discussion about tweaking systems, why idle minds are the Elder Gods’ workshop and what it’s like to develop an Early Access project.
This week, Jason is joined by Stefan “Desslock” Janicki and Chris Hornbostel to discuss our favorite moments in horror games, if a turn-based game can be horrifying, and whether or not Stefan can overcome his fear of paperwork. We also discuss how great the RPGs of the last 3 years have been and whether or not you should play Sunset Overdrive.