Andrew Hume and Richard Clifford are here to tell us about Space Pirates and Zombies 2, a more survivor-centric take on galaxy-wide zombie apocalypses! They explain the move to 3D, how the pacing will differ from the usual action RPG, why they’re fussing with multiplayer, why this isn’t on Kickstarter, and how it resembles watching creatures fight in a Petri dish and then adding anthrax. They also tell us the bad news, which is how long we’ll have to wait to play it (spoiler: much of the year).
Brandon Cackowski-Schnell, Tom Chick, Nick Diamon, and Jason McMaster talk about what they’re going to be playing in January, one of the best months for videogames such as Day Z, Rust, 7 Days to Die, Skylanders: Swap Force, or Assassin’s Creed: Black Flag. It’s even a good month for boardgames like A Study in Emerald, which isn’t about the French and Indian War. We also open some listener mail.
On this week’s podcast, Nick Diamon and Tom Chick discuss whether it’s a good idea to rush headlong into an XCOM map just for the chance to cybernetically enhance your soldiers. That’s what Firaxis seems to want us to do. Also, Chris Hornbostel reveals the latest in The Secret World and Jason McMaster wields a mighty blowtorch in Battlefield 4. Also, Desktop Dungeons is not what you think it is.