The official Journey review FAQ

Last week, I reviewed Journey. If you gauge an article by the quantity of comments in the comments section, it was Quarter to Three’s most successful article. If you gauge an article by the quality of the comments in the comments section, it was Quarter to Three’s least successful article.

In case some of the people who posted comments stuck around, I thought I should answer some of their questions and address some of their concerns. But rather than wade into the morass of comments, I present it here as a FAQ for the Journey review.

After the jump, everything you always wanted to know about the Journey review and weren’t afraid to ask in expletive riddled language

Q: Aren’t you the guy who gave [insert game here] a [insert low rating here]?

A: Yes, that was probably me.

Q: Why did you give Journey a 40%?

A: I didn’t. Quarter to Three uses a five star scale. One of the reasons I avoid percentage ratings is that too many people associate it with grade school, where anything below a 70% is a failing grade. Any scale where only the top third of the ratings is considered acceptable is a broken scale. Which is fine for children doing multiple choice questions about The Scarlet Letter, isosceles triangles, or the capital of France. But adults evaluating entertainment should be afforded the full range of any ratings scale.

Q: Okay, why did you give Journey 2 stars?

A: At this point, I would refer you to the actual text. Ratings or scores are the least interesting part of a discussion about an opinion. But basically it comes down to me putting Journey a notch below the middle of the scale, which would be 2 1/2 stars. Hence, 2 stars.

Q: Why did you give [insert game here] a perfect score?

A: Again, I would refer you to the text of a review. I would also like to point out that I take issue with the idea of a perfect score. That implies a perfect game. I’d rather call 5 stars what it is, namely the “highest score”. That’s a much less loaded way to express how a reviewer uses his highest score.

Q: Why isn’t your review objective?

A: That’s not how I write. Furthermore, I would argue that’s not how a review works. To me, a review is one person articulating his experience with a movie, a book, an album, a game, or whatever. That person will bring his own voice, context, and even baggage to the review, none of which is “objective”. If you want objective reviews, try IGN. I hear they’re very good at that sort of thing.

Q: Did you even play Journey?

A: I played it one and a half times. My name on the Playstation Network is tomchick, and you’re more than welcome to examine my trophies (please don’t laugh at my pitiable showing in Dark Souls). You’ll see I got a trophy called “rebirth” for starting a second playthrough. Which I eventually abandoned, hence my assertion that I’ve played it one and a half times.

Q: Did you write that review just to get hits?

A: For the most part, I couldn’t care less how many hits we get on the site in general or a review in specific. In fact, until a few weeks ago, I didn’t even follow that data. The only reason I follow it now is because sometimes someone in PR wants the information. As for revenue, I don’t make a single cent based on traffic. Quarter to Three is supported entirely by people who click its ads or who use the donate button. I suspect none of the people angry about the Journey review did either of those things.

Q: Are you just being a contrarian because Journey is a popular and critically acclaimed game?

A: Often when I review a game, I don’t have a sense for whether it’s popular or critically acclaimed. Furthermore, I don’t really read videogame reviews. But more to the point, I feel that if I were simply being contrarian, you would know by what I write. Even if you disagree with something I’ve written — and I welcome that, by the way, as my point is never to sway someone — I would hope you can tell it’s an opinion I honestly hold. The worst thing you could think about something I write is that I’m lying.

Q: Do you hate indie games?

A: Not at all. I loved Bastion, Space Pirates and Zombies, Eufloria, Din’s Curse, Gratuitous Space Battles, Echo Bazaar, and Tidalis, as well as the artsy games I listed in the introduction to the Journey review.

Q: Do you hate popular AAA games?

A: Not at all. I loved Arkham City, Bioshock, Saints Row, Portal, Uncharted, Battlefield 3, Resident Evil 5, and pretty much everything with the words Ratchet and Clank in the title.

Q: Didn’t you hate Starcraft II, Forza 4, Skyrim, Gears of War 3, and Uncharted 3?

A: No, a little, no, not really, and somewhat.

Q: Are you qualified to review Journey?

A: Absolutely. What’s more, I’m qualified to review genres other than the ones I play most often (shooters, turn-based strategy games, RTSs). As long as I’m not misrepresenting myself or my perspective, as long as I have some context and experience with a genre, I feel my opinion is valid and informed. For instance, I don’t play fighting games online or in competitions, but as long as I’m clear in a review that I’m a casual single-player guy or a messing-around-with-friends-locally multiplayer dude, I’m fully qualified to write about fighting games. A reviewer doesn’t have to be good at a game, or even particularly invested in the genre. He just have to have enough context to understand it. Which is why I’m not qualified to review, say, Madden 2012. I don’t know a thing about basketball.

Q: Metacritic or Gamerankings shouldn’t list you. How do I get you delisted?

A: You’re more than welcome to complain to the aggregates, and I’m sure they would value your feedback. Believe me, I’m surprised they list me, too. But that’s because I’m surprised they list many of the reviews I read. So, okay, I exaggerated up there when I said I don’t read game reviews. Sometimes I do, and often I’m aghast that this stuff helps determine whether developers get a bonus. The aggregates are only as good as the information fed into them, and I would encourage you to help make sure they’re getting the best information.

Q: Isn’t it true you got fired from [insert publication here]?

A: You can’t technically fire a freelancer. But you can kill his article and then never hire him again. Close enough, right? So you could say I’ve been “fired” two and a half times. The first time was at Gamecenter in 2000 for my Deus Ex review. The second time was at Gamespot in 2003 for my Master of Orion III review. The half time was last year at Gamespy, and it only counts because it was a matter of the editor and I agreeing to part ways. This was the result of the editor 1) holding back my Age of Empires Online review because it did’t align with Metacritic, and 2) inserting text into my Dead Island review that I didn’t agree with. So there’s all the dirty laundry on my supposedly controversial career as a game reviewer since 1994. I also once got fired from a production of Neil Simon’s California Suite at the Sierra Madre Playhouse. True story.

Q: Say, aren’t you a failed actor?

A: You could put it that way. Among the things I’ve done in Los Angeles are delivering sandwiches and acting. Creatively speaking, they were equally gratifying. As an actor, I have had the honor of personally frustrating Joss Whedon, Allison Janney, and Rob Lowe. I have a Kevin Bacon number of 1.

Q: You went to Harvard?

A: Don’t think I haven’t heard that question before, usually when I do something stupid like misremember how long division works. I have a master’s degree in theological studies from the Harvard Divinity School. I was never a member of the clergy, despite having the same last name as Jack Chick. My interest was in the Hebrew Scriptures (often called the Old Testament, which is slightly insulting to Jews) and I planned to study the Koran as well. Unfortunately, Muhammad and his followers didn’t have the common courtesy to learn English and I had already sapped about 90% of my brain power learning Hebrew. I figured that was enough school for one dude’s lifetime.

Q: Suck my dick, fag.

A: That’s not a question.

Q: Will you suck my dick, fag?

A: That’s pretty clever.

Q: Ha ha, you didn’t say you wouldn’t suck my dick, so you’re a fag.

A: Also not a question. And when you write this way in a comments section, you’re not doing the game you’re “defending” any favors. I’ve spoken to people who really like Journey and who feel very differently than me. If a neutral third party were to listen to our conversation, he would conclude that Journey fans are thoughtful and articulate. If a neutral third party were to read your comments, he would conclude that Journey fans are juvenile homophobes with bad grammar and a deep seated insecurity about their own opinions. When you advocate a position on the internet, you are serving as its representative. Journey deserves better than you.

Q: Your mother loves fags.

A: Yes, she does.

  • http://www.facebook.com/sinkytown Roy Jones

    how dare you frustrate the beautiful Allison Janney you swine

  • http://larsenb.tumblr.com Larsen B

    An insightful, considered rebuttal. Preaching to the converted, of course.

    Sadly, I fear a link to this FAQ won’t be posted on NeoGAF or Gamefaqs and the next influx of strange, insecure gaming “fans” will coincide with another honest review.

    Never change. Someone still loves you, Tom Chick!

  • Amandachen

    Bastion’s an indie game?

  • Alan

    The gamespot review for MOO3 is a fairly negative 6.7. Just how negative was your review?

  • Nightgaunt

    Quit being so reasonable, Tom Chick.

    You should add this to the end of your Journey review itself.  I’m afraid the rest of the Metacritic readers won’t see it, and they should.

  • luke

    Dear person who posted Quarter to Three reviews to N4G,

    THIS should be posted to N4G.P.S. Tom, you frustrated Joss Whedon? I want to know about that! You’re a nerd after my own heart.

  • luke

    Hey, what happened to my carriage return?

  • Giaddon

    I was wondering this as well. Bastion was published by Warner Brothers, and Journey was published by Sony. Neither of them are really “independent.” Possibly a development studio with few enough members could be considered indie, but that doesn’t seem quite right.

    In any case, the term (as in music) is increasingly referring to an aesthetic rather than publishing structure. Which is kind of too bad, as it’s probably worth considering the economic structures that deliver (and regulate) our entertainment. 

  • Barac Wiley

    Referring to IGN as doing pretty much anything well is being extremely generous.

    Well, I guess they must do well at making money, since they’re still around.

  • tomchick

    That’s a totally fair point, Amandachen, but I think it’s mostly a semantic issue. But one worth considering.

    For instance, Bastion was developed by a handful of folks who eventually got a publishing deal with WBI.  Did it stop being an indie game when the publishing deal was signed?  Perhaps.

    As Giaddon mentions, I think of indie as more of an aesthetic than a meaningful description of how a game is developed.  Perhaps we should start talking about arthouse games, but that’s a movie term that might not really apply to gaming.

  • tomchick

    Suffice to say it was way more negative than the review Gamespot eventually ran. :)  I was going to link to it, since I posted the review here on Qt3.  But it looks like it’s buried somewhere in our old content.

  • Anon

    Well, they got the publishing deal late in the process, and is necessary to release a XBLA game. It was self-funded, made by a small team working from a home office. The “indie” term is dubious in general, too.

  • tomchick

    Good call!  Although I suspect the wave of Metacritic/N4G curious has come and gone by now.

  • Jeff

    Hi Tom,

    Your opinions of games seldom match my own (and are often quite the contrary) but I love reading your reviews and thoroughly enjoy your writing. Thank you.

  • Jeff

    Hi Tom,

    Your opinions of games seldom match my own (and are often quite the contrary) but I love reading your reviews and thoroughly enjoy your writing. Thank you.

  • Joshua

    Tom, just stop acknowledging these people. There’s a huge chunk of people on the internets who actually don’t care about reviews – they just want to see their opinion validated. They are on Team Journey and don’t care about reading dissenting opinions. They, as members of Team Journey, just need to reflexively defend the game and take any difference of opinion not as a difference of opinion, but as a personal insult. 

    You don’t write for these people. Unfortunately, most of the game reviewing sites do, so that’s what they are used to. They don’t know anything different. 

  • jerky

    So my question is, any more Tom vs. Bruce?  Also, suck a dick, fag.

  • C Miller

    I kinda found it funny myself. Half the comments were accusing Tom of trolling, when he clearly wasn’t (literacy people, read more than the scores you igno*AHEM*). I saw that as Tom actually trolling those people intentionally, or surpassing them to their own kind.

    Either works really, we don’t need that kind of moronic bluster here.

  • Foo

    The problem of that review is that it’s not really articulate at all.

    It doesn’t really explain what the game consists of to begin with, what the issues are beyond a generic “there’s no gameplay and no challenge”, and lacks screenshots.

    About the multiplayer, it doesn’t really explain how it works, what “pulling your switches” means, etc.

    I’m sure that someone who has played the game would understand it more, but reviews are primarily supposed to be read by those who haven’t played it.

  • Foo

    For instance, I thought this was a 2D game until I now looked at other reviews.

  • Jared Garst

    I wouldn’t get your back too far against the wall over this. I can’t see your website stats, but I’ll bet most those comments were drive by profanities.

    Of course, I haven’t played Journey. Maybe I should be in the trenches implying you enjoy sex with men like the rest of them.

  • Chris

    “Q: Why isn’t your review objective?
    A: That’s not how I write. Furthermore…..”

    im going to stop you right there. You just abdicated your right to ever be taken seriously as a critic. Congratulations

    I think it’s a surefire sign that there is something wrong with a review, whenever you have to
    write a secondary explanation defending yourself, which is about 5
    times as long as the review itself.

    anyway, lets see what people on N4G have to say about your review

    http://n4g.com/news/964003/quarter-to-three-journey-review/com#comments

    “I can’t imagine being so mentally shallow to not feel any impact by this game

    “This guy again?!! I didnt know Harvard had troll 101 as a class

    “My armpit has better taste than this guy.

    “Hmmm
    I find this article rather shallow and pedantic….

    “Meh, I thought Journey was class. This Tom guys review is pretty sparse and doesn’t really go in to any detail whatsoever. ”

    “Wow, that’s a sad review and reviewer. Awful review, wouldn’t consider this guys opinion” for a single solitary second.

    “Obvious troll for hits review is obvious. That or the reviewer is a hipster.”

    “Nothing to see here, just an attention seeker. He just hates everything that’s popular or gained some great reviews.

    “Frankly this guy sounds like an self-inflated, egotistical idiot with the attention span of a maggot.

    “Quarter to three ?! is that the size of Tom’s brain? lol.

    “My troll senses are tingling”

    “I have a better question. How did he get on Metacritic?

    “Hmmm…well, I disagree with just about everything he said in that review.

    “If the guy doesn’t like games like this, he’s got no business reviewing
    them. Don’t care how long he’s been in the industry or what his agenda
    is. Unbiased reviewers were able to see Journey for what it was supposed
    to be, and reward it for what it was. This guy went shopping for a 50″
    TV, bought a 24″ one, and rated it crappy because it was too small.”

    “After looking at his review history and seeing the list of AAA games
    he’s slammed for one reason or another, I don’t see how many people
    would value his opinion enough to care about what he says. The
    uselessness of Metacritic is already well documented so it’s no surprise
    that they’d use him in their formula. Overall, it’s just one more
    example of how far gaming journalism has sunk this generation.

    “Yeah, I am a part of a fledgling tech site, the sort of site that could
    benefit greatly from trolling and giving games low scores to bring in
    hits to my site. However, this practice is extremely unprofessional and
    am not going to give him the hits he so desperately wants.

    “Wtf?! 40/100 implies a game is a failure, doesn’t pass the grade. It implies something’s broken.

    Journey doesn’t even have a bad frame rate or screen tear to speak of.
    No bad art style, bad story, bad music, bad controls, bad online, day
    one DLC. It’s polished and accomplishes what it set out to do. Tacked on
    insanity difficulty or perk system need not apply.

    I
    don’t have to like or listen to classical music in my spare time or in
    my car to know or appreciate a moving score when I hear one. Wouldn’t
    give Beethoven 2/5 on the grounds that I expected more cowbell. Yet here
    we are.

    To give it a 40% despite such polish says as much
    about metacritic as it does about this guy. Trolls aren’t just on
    message boards anymore.

  • Pogue Mahone

    What in the world does an objective video game review look like? A bullet point recitation of the game’s features? I can flip the video game box over and get that.

  • Chris

    if you want a review of the game that is actually insightful, well founded, and sensible, read mine. (or any other one except for Tom’s)

    http://arbitorgaming.blogspot.com/2012/03/journey-review.html

    I would argue that my blogspot page has better aesthetic appeal than this site, along with more comprehensive content (which isn’t very hard).

  • Chris

    “What in the world does an objective video game review look like?”

    it entails reviewing a game with such things in mind as genre and sub genre. also being able to recognize one’s own genre biases. An objective, or, if you dont like that term, a PROFESSIONAL reviewer is able to act as a non partisain judge of a game’s merits in order to give the public an idea of where it stands in the market. If I went around giving every sports game a 3/10 because I find them boring, that would make me a pretty lousy reviewer. that is NO different than what Tom has done. not, one iota of difference.

    Of course, none of this makes any difference to you, because you are a credulous sycophantic nimrod. No one outside Tom’s circle of sad fanboys takes his review seriously. because it is an incomprehensive pile of rubbish

  • Peter Michelsen

    I hope that’s a troll. I don’t want to think that anyone is actually stupid enough to try and critisize a review for not being “objective”, by using commentary by the “people of N4G” as an argument. Yikes.

  • Porousnapkin

    Wow! That is a massive ego you’re swinging around there!

  • Peter Michelsen

    Hey bro. Thanks for letting me know what I should think about your review in advance. 

    If you want to be taken seriously as a critic, you might want to stop talking about pricetags and length as somehow being relevant to the quality of a creative work, and start concerning yourself with the actual content. Instead of leaving that to “some people [who] might critisize..” – I’m not reading so you can tell me about the people who might critisize. I’m actually reading to see you do that.

  • Foo

    So, I watched a playthrough on Youtube and, indeed, this game is utter crap.

    Basically the whole game is a 3D platformer with no enemies, where the only unusual gameplay element is that apparently gravity is reduced, and you thus tend to float around.

    The game doesn’t seem to depend on skill at all, and at times it seems it literally makes you fly to the objective (the guy playing never seemed to die).

    Now the plot is also an utter joke: the goal of the game is to reach a light beacon coming from the mountain.

    Basically you start running to it, and then you get to an underground place where you see a drawing on the wall of you first reaching the underground place and then going to the mountain.

    Finally, you float up to the mountain, and reach the light beacon; at that point, the screen fades to white AND THE CREDITS ROLL.

    Yes, you read it right: the game tells you to go to point X, you go there AND THEN THE CREDITS ROLL.

    Basically it’s one of those situations where if you had paid for the game and the developers were in the room when you reached the ending, you would just punch them in the face, kick them in nuts and defecate on them as they lay on the floor.

    Maybe it’s meant as a satire of the fact that ultimately all games are just about moving to the final point, but it seems more like they just wanted to cut costs by not bothering with the plot.

    Regarding the graphics, this is basically a monochrome game mostly tinted in sepia tones, but sometimes tinted in white or something else instead: it feels like the developers don’t know that the PS3 can show more than one color at once.

    Oh, and it has visible aliasing despite the primitive graphics!

    So Tom Chick has actually been pretty benevolent; the game is actually utter shit, unless you happen to have a fetish for the minimalistic cel-shaded color-graded art style it uses, in which case it’s great masturbatory material.

  • Pogue Mahone

    So that’s all you’ve got, Chris? Insults? And you’re going to accuse those who disagree with you as sycophants while simultaneously expecting all reviews to he’s to the narrow range of scores you have carved out beforehand? How do even carry these two thoughts around at the same time?

  • Chris

    of course. everyone who questions the legitimacy of Tom Chick is a troll. Well, that goes for virtually the entire gaming world.

    Go to any forum or article where this review is discussed, it is universally panned and laughed at. Only in the cult-like atmosphere, of this pathetic site, is Tom Chick taken seriously.

    And I hold the average opinion of ANY N4G member in higher regard than the obnoxious, brainwashed, pretentious sycophants that frequent this place

  • Chris

       @Pogue Mahoneit has little to do with the actual game. if he gave “halo reach,” a game I dont even like, a 2/5, I would still say that he is an unobjective, moronic, unprofessional, imbecile.

  • Cornbread

    I disagree with the idea that reviews are supposed to be read by those who haven’t played the game. The people that got their balls in a twist over Tom’s review weren’t folks reading the review to make a purchase decision, they were folks that had already played with the game and were dealing with cognitive dissonance-inspired rage (I assume) that someone could disagree with their experience with the game. I would also say that a significant (I bet more than 50%) of people that read (and I do mean read, not just browse the scores on MetaCritic) do so after they’ve played a game to compare how they experienced it with how the reviewer experienced it.

  • Peter Michelsen

    Those are a lot of very objective adjectives and theories you got there.

    Critisizing or challenging Tom Chick on his technique and methodology is perfectly valid, but critisizing everything but that, simply because you can’t stomache an honest opinion says more about you. I wasn’t commenting on any of those things though. It’s the fact that you’re completely undermining your own argument, by establishing yourself as a hypocrite, that strikes me as slightly counterproductive.

  • Chris

    Im not sure if you have ever taken an “English Composition” or any others involving rhetorical strategies and analysis. I don’t know if Tom took any such classes at Harvard, considering his short lived studies were focused on ancient superstitious nonsense, but apparently both him and his fans are unaware of the fact that a “review” and an “opinion” are not synonymous terms. Everyone has an opinion. reviews, especially ones for which people are paid, entail more tact, objectivity, and scholarly aptitude. All of which are sorely lacking from Tom’s inane ramblings. Which is why he has been torn a new asshole by literally 99% of the people who read his review.

    The rest of the professional reviewing world realizes the difference between a review and an opinion. Which is why (well, one of the reasons) no one remotely agrees with his scores and why this site will never garner a sizable fanbase outside Tom’s harem of fanboys. hell, my youtube channel has more viewers and subscribers than this site.

    this site is a joke and so is Tom. and you, his fans, are just a tragedy.

  • Pogue Mahone

    I read the review at the link. Just noting the final paragraph of that review:

    “Given the sheer sophistication, polish, scope, and emotional
    resonance that this game provides, while working under serious limitations, it
    seems unthinkable to give it anything other than a 10/10. It is as close to
    perfect as a downloadable game can get. It is easily the best “download only”
    game on PSN or any other console, for that matter. It is also one of the best
    games to be released so far this year. At only 15$, any gamer who neglects to
    pick it up is doing themselves a great disservice.”

    The only objective phrase in the above paragraph is that the game costs $15.

  • charmtrap

    “Criticize”, please, sir.

  • MikeO

     cool story bro

  • Chris

    I guess the 11 paragraphs of detailed analysis and observation that came before it are irrelevant and certainly dont merit a closing statement such as this.

    I should just follow Tom’s model of posting 4 measly paragraphs (less than a high school paper) without any structure or serious detail. surely he is the paragon of depth and insight that all reviewers strive to be

  • Larry

    If you didn’t like the game, you didn’t like the game. Not sure why you felt the need to defend it with a rebuttal that’s substantially longer than the review itself. If game developers need to have a thick skin when reading negative reviews, reviewers ought to have them when people disagree with them. By responding like this, you come off as defensive… at best.

  • Pogue Mahone

    I have no argument with your review. It’s fine, for what it is. But what it is not is objective. And for someone pushing that agenda so very hard right here on this page, the inconsistency is puzzling.

    But what I really don’t get is your anger, Chris. You came loaded for bear as if Tom had run over your dog and pissed on its corpse. Why? Are you personally connected to the developers? Just randomly decided to make this your own personal crusade?

  • Peter Michelsen

    Thanks charmtrap. But if you’re gonna keep pointing those out, it’s gonna be a long internet.

    Anyway, Chris, you’re obviously trying to support a very subjective argument with a sheen of some supposed esoteric knowledge, privy only to yourself. Suffice it to say, while I’m sure the worlds critics appreciate your input, they don’t need to conform to you or anyone else to support their opinions. The readers decide whether it has merit or not. I’d suggest that if an opinion reads the same as everybody elses, then it is by nature irrelevant. If you have 50, or even 5 people saying the same thing, why on earth would you want to read more than one of them? Why would you want to read the first one, for that matter? People who have nothing to say, don’t deserve to be printed. Having nothing to say, but saying it anyway, is what places like Blogspot are for. Maybe you should read some more criticism. In the world of movies, literature and TV, posing as a critic while thinking and saying the same thing as everybody else, is called being a hack. You have a lot of lecturing to do with those guys.

  • poo bum

    Tom, I can’t help but agree that this is overly defensive and rather a lot of effort faced with a backlash from N4G forum commentary (what next, a 5 page response to youtube comments?).  In this case, it seems only appropriate to consider a half dozen 13 year olds coming to your website and calling you a fag to be post launch DLC element of Journey’s online communication system.

    And dock another star.

  • tomchick

    Joshua, I like what you’re getting at, but I want to say that acknowledging them is different from engaging with them.  I feel it’s important that we acknowledge they’re a part of the conversation.  That’s an unfortunate reality about how many people talk about video games.  

    And, FWIW, I want to be clear that this article wasn’t actually written for them.  It was written about them.

  • tomchick

    Mr Bum, if you think this is an earnest defense, either I’ve expressed it poorly or you’ve missed the joke.  
    Do you really think I’d actually write a FAQ as a way to defend a review of a videogame?  If I’d wanted to mount an earnest defense, I would have written about the game instead. :)  Which I already did when I reviewed it.

  • you’re an idiot

    You know, this site will NEVER become anything if you actually THINK for one second that posting “questions” like “Ha ha, you didn’t say you wouldn’t suck my dick, so you’re a fag.”Give up now and do something constructive with your time

  • http://www.facebook.com/profile.php?id=100002367454310 Jonathan Stoffregen

    i lol at the first 3 questions and answers

  • this_is_my_humble_opinion

    You actually sapped about 90% of your brain power learning Hebrew?
    כבוד

  • http://www.hookedgamers.com Falconer

    Working for a gaming site (even your own, I own Hooked Gamers) has always been a hazardous undertaking. While I have yet to receive death threats, insulting comments on my reviews are not unheard of (fortunately they are rare enough not to be worried about them). :)

    What many readers do not seem to realize is that objectivity in reviews does not exist. Personal taste, experiences with other games, a ‘bad hair day’ and a plethora of other things contribute to a game’s score, no matter how objective you are trying to be.

    Think of it: a game can have a good story, great graphics, impeccable controls and worthy gameplay, but it can still not be fun to play.

    Tom mentioned his Moo 3 review, a perfect example of a game that did many things right but ultimately felt dry and soulless to play and would never deserve a high score because of it. Still, I can imagine some reviewers attempting to do an objective review and arriving at a score based on the fact that that parts were OK. In doing so, they totally missed that the – sum – of those parts is very disappointing.

    For me, ‘fun’ is what should determine the score. If a game has poor production values but turns out to be incredibly entertaining, it deserves a good score.

    If all reviewers adhere to that and actively advertise the fact, we can dismiss discussions about scores as ‘fun’ firmly resides in the ‘not objective’ category where any form of reviewing belongs. That way, reviewers can focus on telling their readers just why a game is fun (or not).

  • Peter Michelsen

    I’ve been doing the same in music for quite a few years. The second record I reviewed was met with threats and a supposed bounty on my head for anyone who “hurt” me when I showed up at venues. That’s when I knew I had something to say.

    If I had to shoot it, I’d say the best reviews are 25% analysis, 25% entertainment and 50% opinion. Great critics don’t become great critics based on education, they become great based on their intuition and personality. In terms of games, I think the most valuable spot you can ever hold is that of the friend who disagrees. Most gamers don’t agree amongst themselves, so why would reviewers?