Daily Archives: April 15, 2011

Patapon 3 strikes out

Patapon used to groove. Now it just sort of generically rocks out. Thumbs down.

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New dad diaries: the death of gaming

The irony is that the death of gaming came immediately after one of the biggest gaming booms ever. My wife’s pregnancy was, not to put too fine a point on it, hell on earth. We had just recovered from the … Continue reading

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Dissidia 012: giving back to the fans

It would have been easy to half-ass Dissidia. Slap some characters together, give them a couple of special moves, put in a lot of old music, and call it a day. Instead, Square Enix created a unique fighting system, crafted … Continue reading

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Shift 2: the awfulness of bringing friends together

The first Shift did a great job tracking your friends’ performance in different races. It compared your best time to the best time from your friends list. Using these times, it assigned “ownership” to an event, and then it tallied … Continue reading

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Stalker: Call of Pripyat: that’s effing teamwork

You spend a lot of time alone in Stalker: Call of Pripyat. It’s a lonely world, with wide expanses of abandoned land, ruined buildings slumping slowly into the swamps, and strangely mutated creatures running in packs through the tall and … Continue reading

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