You have never played through a world quite like this. Maybe you’ve glimpsed the creative range of developer Media Molecule turned loose in Little Big Planet 2, widely mistaken as a repository for 100 crappy player-made levels to every good player-made level. You might appreciate that Little Big Planet 2 had a clever platformer already in the box, but you’ve never seen Media Molecule’s creativity this focused, this poignant, this lovely, this literally transcendent.
After the jump, it is only a paper moon. Continue reading →