Dead Rising 2: Case West: Like a zombie with my head cut off
I feel like I should be shouting “Yee-haw!” Because now I’m at the good stuff.
I waded through the opening text and screens. Got beat up in a cut-scene elevator and got rescued. Crawled through some ducts. True, there was some eerie music that piqued my interest. I liked that a lot. For a minute I thought that music was setting the tone for the game, and I got a little nervous. Good nervous. Nervous that I might get truly scared. Nervous-that-I-might-get-truly-scared in that great anticipatory way. The way it felt watching Paranormal Activity for the first time.
After the jump, that didn’t pan out. Continue reading →
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