Brandon Cackowski-Schnell and Tom Chick

Diablo III in the Living Room: this isn’t the end, my friend, so limitless and free

Brandon Cackowski-Schnell and Tom Chick have been posting daily updates, which started here, on Diablo III for the Xbox 360. This is their final entry.

Brandon: Okay Tom, let’s take this thing home. It’s been a great week and I’ve learned a lot about Diablo, about you, and about how much you have a crush on Leah. Maybe Deckard can give her away at your wedding. Wait, scratch that.

Tom: Too soon. Don’t you feel like a jerk now?

Brandon: I don’t think my first week with Diablo III would have gone as smoothly or been as enjoyable had you not been there to tell me all of the things that the game didn’t feel the need to. I still think the weapon thing is silly but at the same time, seeing my wizard lady running around with an electric broadsword like she’s Barbarella is something else.

After the jump, taking this thing home indeed Continue reading →

Diablo III in the Living Room: legacy of Cain

Brandon Cackowski-Schnell and Tom Chick will be posting daily updates on Diablo III for the Xbox 360 over the coming week. This is their sixth and penultimate entry.

Brandon: Tom poked fun at me for not knowing King Leon’s name, but let’s deal with the elephant in the room here, namely the writing in this game.

Tom: Oooh, this should be good. Take it away, Mr. “I’m In It For The Story”!

After the jump, once upon a time in Tristram Continue reading →

Diablo III in the Living Room: a funny thing happened on the way to level 20

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Brandon Cackowski-Schnell and Tom Chick will be posting daily updates on Diablo III for the Xbox 360 over the coming week. This is their fifth entry.

Today, Brandon hits level 10 and Tom discovers the situation with legendary items is radically different from the PC version of Diablo III.

After the jump, Leoric is dead and guess who got his ring Continue reading →

Diablo III in the Living Room: is it over when it’s over, or after it’s over?

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Brandon Cackowski-Schnell and Tom Chick will be posting daily updates on Diablo III for the Xbox 360 over the coming week. This is their fourth entry.

Brandon: I had my first setback today as I was repeatedly killed by a trio of giant, spiked beasts while exploring some haunted cathedral. Luckily there’s no penalty for dying other than the metaphysical torment so I just respawned at my corpse and kept hitting them.

Tom: Ah, the halcyon days before level ten! There will be a penalty to your equipment durability shortly. It’s one of Blizzard’s favorite ways to punish you for dying. Basically, a half-hearted lash with a wet noodle. Since the console version of Diablo III doesn’t have an auction house, I can’t imagine there’s much of a money sink in store for us.

After the jump, diamonds on the soles of my shoes…and everywhere else! Continue reading →

Diablo III in the Living Room: lost in translation?

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Brandon Cackowski-Schnell and Tom Chick will be posting daily updates on Diablo III for the Xbox 360 over the coming week. This is their third entry.

Brandon:Was the PC version this stingy with information for the player? I’m not looking for a JRPG experience where I’m still getting tutorials ten hours into the game, but I feel like there’s a lot of stuff here that Blizzard is assuming the player will just stumble onto.

Tom: I don’t recall the PC version being stingy with information, but that was over a year and a hundred hours of game time ago. So much of this is so familiar to me, which is how it should be. The basic experience of Diabloing is remarkably intact, with only a few exceptions that stands out like a sore thumb for me.

After the jump, sore thumbs Continue reading →

Diablo III in the Living Room: monstrrr power

Brandon Cackowski-Schnell and Tom Chick will be posting daily updates on Diablo III for the Xbox 360 over the coming week. This is their second entry.

Brandon: Let’s talk about Ellishandra, my wizard lady.

Tom: That’s a lovely name. I can tell Ni No Kuni has shamed you into thinking up actual fantasy names, like at a Renn Faire or in a George R. R. Malkin book.

Brandon: Diablo III picked my character’s name. I kept backing out of the name screen until I got something I liked. I rarely pick my own name.

Tom: I don’t trust Diablo III to pick my character name, because other people might think I picked it. To show that I’m above caring about fantasy lore, I named my character Arrowchick.

After the jump, can you guess what class she is? Continue reading →

Diablo III in the Living Room: a tale of two Diablo players

Brandon Cackowski-Schnell and Tom Chick will be posting daily updates on Diablo III for the Xbox 360 over the coming week. This is their first entry.

Tom: I am a sucker for Diablo III. And I’m not ashamed. I can play it merrily without grousing about the auction house or unbalanced character builds or the endgame grind or the storyline or whatever. I’m gladly picking up what Blizzard is putting down. They’ve got my number. That said, I’m not sure I’m ready to take Diablo III into the living room.

Brandon: I’m not playing Diablo III in my living room, so hopefully that doesn’t trash my journalistic integrity. I have a sitting room off of the bedroom on the first floor and — you know what, never mind. Diablo III!

After the jump, where to begin? Continue reading →