No one who’s actually spent time with Age of Wonders: Planetfall would accuse it of being a sci-fi skin draped over an Age of Wonders fantasy skeleton. There are just too many differences since Age of Wonders was about hobbits and elves and fireball spells. But it is one of those space-faring sci-fi games that has to conveniently omit the actual space-faring. Blame the success of Civilization for codifying how 4Xs work. One planet at a time, please. This isn’t Masters of Orion!
But the idea of amassing a galactic empire composed of multiple planets is finally coming to Planetfall with the Star Kings DLC on November 10th. Accompanying the DLC will be a free update that includes something called the “galactic empire system”. You won’t actually play multiple planets in one game; instead, you’ll play multiple planets in all your games. Paradox describes the galactic empire system as a “meta-layer where each planet you complete gets added to your own Galactic Empire”. According to the initial developer diary:
The planets you conquer in Galactic Empire Mode have special traits, such as having the oceans replaced with impassable void, or being covered in nuclear fallout. These traits are paired with extra secondary objectives for you to clear in order to earn more XP for your empire. Some secondary objectives even grant you the victory upon completion, allowing you to claim planets for your Galactic Empire faster than regular planetary domination! With nearly 60 traits in the update and up to 4 traits per planet, each planet you conquer feels like a new and unique challenge!
As your empire accumulates planets, each one gives you special bonuses you can carry forward to conquer the next planet. And with the experience point system, it sounds like Planetfall is getting a new risk/reward structure to encourage playing harder set ups on different kinds of planets.