Going by the E3 gameplay reveal, you could be forgiven for thinking Watch Dogs Legion largely eschews the non-lethal combat options the previous game encouraged. While there is something to be said for a retired assassin grandmother shooting enemies in the face like John Wick, it appeared like Legion was trying to up the ante on hyperstylized violence. According to creative director Clint Hocking, that impression is wrong.
“We really wanted to make sure that non-lethal was an option in any combat encounter.”
Speaking to Twinfinite, Hocking assured fans of the last installment’s stun guns and monkey fist knockouts that Legion can be played in a relatively non-lethal way. While Hocking was unable to confirm the possibility of a 100% kill-free play-through, he did say that half of the game’s current arsenal for the player is non-lethal. Grannies can still shoot to kill, of course, and the player’s enemies will pull out guns if you do or if you violate a high-security area.