Rust, the open-world survival game from Garry Newman’s Facepunch Studios, no longer has undead enemies. In the latest update, developer Maurino Berry explained that the largely ineffective zombies have been replaced with red bears and wolves.
“Yep. We did it. We decided we couldn’t hold off any longer. The longer we keep zombies in – the more complaints we’d get about removing them. We are forcing ourselves to deal with it. We are no longer a zombie survival game!”
Garry Newman had intended to replace the zombies in Rust for a long time. As far back as June of last year, Newman had expressed the desire to have more diverse threats like wildlife and other enemies, and to focus on the possible antagonism between players.