Monaco’s creators cut down their own game

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The creators of Monaco have posted some data here about how many people got all the way through the game. Fewer than one in ten players saw it through to the end. Which, naturally, must be frustrating for the developers, not to mention the people who didn’t finish. So today’s update cuts out big chunks of content in what’s labeled an “enhanced” version of Monaco.

From the linked developer’s blog:

We want more people to finish the campaigns, and we also personally kinda hate some of the levels. Certain areas feel redundant, certain levels feel tedious. Do you remember hating these parts? Both boat levels with the dogs, crossbows, and fire. Second floor of the hospital (the one that winds around amongst exam rooms). The giant, hard, palace level.

We did too!

In addition to cutting major parts of these, every level has seen some streamlining with this patch. Don’t worry, if you liked the old levels, they are still available if you play “Classic” mode, rather than “Enhanced”.

The new release also includes some revised gameplay, refined tutorial levels, and new maps. Also, the leaderboards are reset, so now is your chance to post a score in the top thousand or so, before all the serious Monacists get their heists on.