The Kickstarter for Camelot Unchained, by Mark Jacobs and City State Entertainment, has been successfully funded with $2.23 million in the final tally. The Kickstarter asked for $2 million, so the extra amount pledged was enough to unlock archers, one new race per realm, and heraldry. The MMORPG will include realm versus realm battles with up to 500 players and player-built forts and castles.
The game will feature RvR-based leveling tracks for all classes. No PROGRESSION VIA PvE (player vs. environment), loot drops or other such systems are currently planned. All leveling will come from engaging in the game’s RvR-based systems, whether by fighting other players, capturing objectives, and/or crafting objects to help in RvR. There will be NPCs but you cannot use them to level your character.
The last 48 hours of the Kickstarter was hampered by overzealous fans that spammed news sites with entreaties to publish stories about the game. Mark Jacobs asked fans to tone down their efforts and let journalists do their jobs.
The official Camelot Unchained site lists the Foundational Principles of the project.