Double Fine’s lively, charming, and polished tower defense/action game, Trenched, should be every bit as good as Signal Studio’s lively, charming, and polished tower defense/action game, Toy Soldiers: Cold War. But it’s not. And the simple reason is that there are too few ways to play Trenched. There is no survival mode. There is no head-to-head option. There are no minigames. There are no set-ups for different types of games. There are no challenges. All the great things that give Toy Soldiers: Cold War such incredibly long legs should be in Trenched, but they aren’t. It’s no longer enough to just make a good game. You have to give us different cool ways to experience that game.
Fortunately, Trenched is getting a survival mode at some point in the future. It’s only one map, but at least it’s one step closer to making Trenched as good as it should have been.
Oh, also, it’s not going to be called Trenched any more because of a legal brouhaha with some Europeans who have something called Trench. So later this month, Trenched will forever after be known as Iron Brigade, which sounds like something turn-based and with hexes.