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Monthly Archives: March 2013
While Tom is at GDC, Jason has a nice conversation with Gus Mastrapa about not going to GDC, how LEGO can melt the hardest of hearts, and why we envy Richard Garriott.
Bioshock Infinite is aptly named. It’s an ambitious and sometimes dazzling story far too big for the too familiar game that holds it. It contains multitudes and they’re all pinned under the boots of an unseen protagonist in a two-fisted … Continue reading
Today’s update to Guild Wars 2 adds a whole mess of new content, including a revised World vs World system for its massive battles. Furthermore, ArenaNet has officially eliminated culling, the technique they used to get so many characters onscreen … Continue reading
Need for Speed Most Wanted is one of the finest driving games of this generation, on any platform. If you play it on the WiiU, you’re going to get a grand driving game. This review applies, and these ten cool … Continue reading
The Nintendo 3DS gets a couple of major releases this week. Luigi’s Mansion: Dark Moon is a nifty adventure/exploration game. I really enjoy the playful haunted house production values, the gradually unfurling gameplay mechanics, and the chaotic ghost wrassling. It … Continue reading
This week we see this year’s first White House under siege movie, Olympus Has Fallen. Who’s better at rescuing besieged Presidents? Gerard Butler or Channing Tatum? We won’t know the answer until June. If you want to avoid spoilers, skip … Continue reading
I just starved to death on level 6 of Brogue, an old-school ASCII dungeon crawler available for the iPad. It takes a very particular dungeon crawler to let you starve to death. A real man’s dungeon crawler. Not some easy … Continue reading
The story of Amerikatown is the story of what makes SimCity Societies unique. Amerikatown began as a city hall at a crossroads, staffed by a handful of people from nearby apartments who drove to work every morning, stopped off at … Continue reading
After some sort of split between the developer and publisher of Ascension — I couldn’t care less about the particulars — the game will stop working online after next year. You’ll be able to play against the AI, which is … Continue reading
Part of what keeps me going in the superlative Lego City Undercover is small touches like this boat, which you’ll find cruising the waters around the city. If you need me to explain it, the reference isn’t for you. And, … Continue reading
Unfortunately the podcast is down this week. But we’ll be back next week with Vickie, McMaster, and Bioshock Infinite.
The monkeys stand for honesty, giraffes are insincere, and the elephants are kindly but they’re dumb. Zebras are reactionaries and antelopes are missionaries. Welcome to Totems. Okay, not really. That stuff about monkeys and giraffes is way more complicated than … Continue reading
The above screenshot is how Starcraft II’s Heart of the Swarm introduces itself. Pretty cool. Then you get into the actual game, where you get this: Why do developers like Blizzard continue to make cutscenes so awkwardly out of sorts … Continue reading
Gears of War Judgment isn’t a new game. It’s a remix. And a pretty good remix that fits Gears of War like a glove. What better way to present a game world that consists of a series of boxes than … Continue reading