
One of the great joys of LBP2 is using your little Pod computer, choosing Recent Activity, and seeing the community levels your friends have played and rated. The game makes it so easy to do this, and to jump into any of those levels immediately. I love that.
This is how a fella named Desslock reminded me to return to Maximum Carnage, a level in which you run around blasting malevolent robots with a laser cannon. I played this weeks ago and meant to return to it but forgot. Returning to it tonight was the perfect way to end the week. Also, sackboy plus laser blaster equals crazy delicious.

After we surface, I see a sizable plume of smoke in the distance, more than can be justified by even a large ship. Seems like I hit something sensitive that may be worth investigating further — but after dark. If it ever gets dark in this blasted land of sun, anyway. I’ll just keep plodding along here submerged, since I can also see that escort a bit too starboard as well. A quick check on batteries and CO2 level tells me we’ll be fine for a while; the action against the convoy and subsequent evasion were surprisingly swift. Shifting those external torpedoes will just have to wait.
After the jump: “oops”, or what happens when you forget your XO Continue reading →

I hate the Lotus Exige S. It’s small, whiny, twitchy, unreliable, full of energy, but not solid enough to really harness that energy. It’s like an overpowered slot car that’s jumped its slot, or an annoying yipping dog hopped up on meth, or a rollerskate with a V8 engine. It feels so bantamweight. It slides when I don’t want it to. I cringe when I approach gravel. Are these loose stones going to throw this tiny skirling thing off the track? It looks like a faux sports car some rich daddy’s girl would drive.
So why am I driving it over and over and over?
After the jump, the thin finish line between love and hate Continue reading →

In Stalker: Call of Pripyat you play a stalker, of course. Stalkers hunt through the Zone for artifacts, revenge, weird critters, and more. But not women. There are no women in the whole game. Maybe that’s why everyone is so grim and angry. You do a fair amount of talking and information gathering, but it’s primarily a first-person-shooter. There are some role-playing elements. You don’t have stats like agility, but you do get tired from running too long. You find better armor and weapons while playing, and need to get them repaired. You talk to lots of masked men with guns and shoot many, many more.
After the jump: reloading. It’s not just for your guns. Continue reading →

Is Wind Walker the best Zelda game? What does it have in common with Star Control, Far Cry 2, and The Last Unicorn? And why do so many people get the name wrong? Listen as sinnick, whose real name is Nick, breaks it down. He also reveals the shocking secret of his darkest, edgiest side. Plus, being movie geeks, we do a fair bit of movie talk.
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