Starbound will be getting more hats! In a new post on the official page, developer Chucklefish announced that the upcoming patch for Starbound should be released in about a week. The patch will add more decorative hats to collect (always a good thing in the race for videogame hat supremacy) new modes like permadeath and drop-everything-on-death, new weapons, and bug fixes. Unfortunately, the patch will also bring a clean sweep of everything players have built so far.
Of course, there’s also the highly anticipated/possibly feared final character wipe – this patch contains a fix for save files so after this, you won’t need to worry about our patches destroying your characters or ships. This patch will wipe everything – characters, ships and worlds. It will definitely be the last time we’ll need to wipe characters or ships, and will hopefully be the last time we’ll need to wipe worlds.
Think of it as an opportunity to collect more hats! Starbound is available on Steam Early Access or through the official site.
If you’ve paid any attention to the best sellers on Steam, you may have noticed that three open world survival games are dominating the top slots. It’s a crafting, gathering, killing, and building heyday! These games are hot and they’re not even complete yet!
After the break, we erect a hut, and hole up for the night! Continue reading →
Starbound, the side-scrolling procedurally generated planetary exploration game that is totally not Terraria, won’t launch until sometime in 2014. The game will only be released in beta form at the end of this year according to an update on the Starbound Newsletter despite earlier estimates of a 2013 launch given to pre-order customers. Chucklefish explained that the 1.0 release was pushed back due to normal development growth.
When we began pre-orders back in April, the idea of not completing the entire game by the end of the year seemed absurd! So we set our official “release date estimate” for 2013 and elsewhere stated that the game would definitely be out this year.
Game development is fairly unpredictable, though, especially on games as large as Starbound, and things often take much longer than we could have thought possible. Given that, we’d taken the stance that it’s the beta that will definitely be available this year, not the full game. While we’re always actively talking to people in IRC and the forums, we only recently updated our website’s info to reflect these changes! Sorry about that.
Coincidentally, Terraria received its 1.2 update this morning which added a slew of bugfixes, new features, enemies, and items – including craftable rocket launchers. Watch out Skeletron! I’m going to have a rocket launcher when next we meet!