Sea of Thieves is getting “seasonal” battle passes. Just like in Fortnite, Apex, Call of Duty, and every other multiplayer game on the market. If there’s anything pirates love, it’s climbing a timed progression ladder to unlock rewards. Scallywags were all about engagement and monthly user metrics.
Each season will last about 90 days in Sea of Thieves and progression will be based on a new Renown mechanic that is based on actions other than just turning in treasures. The first season kicks off on January 28 and will include a new Merchant Alliance Voyage that will be added to the game permanently.
There will, of course, be a premium pass available called the Plunder Pass that will give players greater rewards than the ones the hobo freeloaders get. It will cost 999 in-game coins which comes out to around a bajillion real world dollars according to pirate math.