The Division’s upcoming patch will fix a few exploits. Farming lucrative encounters is a tried and true technique with any loot-heavy game, but the ability to kill named enemy characters (the equivalent of Diablo 3’s mini-bosses) was being abused to a ridiculous level in The Division. Run to mob. Kill mini-boss. Hoover up loot. Die. Rinse and repeat. Apparently, this is engaging to some people. The upcoming 1.0.2 patch does away with this loophole, putting the grind back to where Ubisoft wants it to be.
Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.
If you want to watch Tom Chick and Jason McMaster play The Division the correct way, start here.