Bethesda Softworks has revealed BattleCry. It’s a free-to-play multiplayer action game with 32-players being developed by Austin-based BattleCry Studios. The hook? No firearms. It’s set in a world in which gunpowder was outlawed and international disputes are settled with teams facing off with bows, swords, and other more civilized weapons. The art may look familiar to fans of Dishonored or Half-Life 2’s City 17. It’s the creation of Viktor Antonov, whose distinctive style is becoming a genre of its own. Eurogamer spoke to BattleCry Studios head Rich Vogel to find out what sets this game apart from the crowd.
“We got our inspiration from Devil May Cry, God of War and Arkham Asylum.”
BattleCry has a tentative launch window in 2015.