After fans spied a PS4 devkit in the Roberts Space Industries studios, they speculated that a console version of Star Citizen would be forthcoming. Chris Roberts posted in the official forums to assure backers that the game would be “primarily a PC game” and not be “dumbed down” for “lesser” platforms. Roberts listed various advantages of the PC as a gaming platform, including open standards and access to the latest technology. He then went on to clarify that Star Citizen would not be appearing on the Xbox 360 or the PlayStation 3, but he did not rule out the possibility of the game being ported to the Xbox One or the PlayStation 4.
“IF the platform holders (Sony & Microsoft) allow us to update the code and data without restrictions and odious time consuming QC procedures, IF they allow our community to openly interact with each other across platforms then I would CONSIDER supporting them.”
Star Citizen has raised over $27 million in crowd-funded pledges so far.