On Monday, we reported that Ouya’s first month of retail availability has resulted in generally low sales for developers’ games. Some of the studios complained about their performance on the console, while others like the folks behind TowerFall were positive about their 2,000 units sold. Ouya’s CEO Julie Uhrman defended her console’s ability to sell games by stating that 27% of Ouya owners have purchased a game so far. She told The Verge that 13 of the top 20 grossing titles in the console’s online store have experienced an 8% conversion rate from demo to full purchase.
“I think there are a lot of social and mobile app developers that would kill for an 8 percent attach rate on a platform that’s 30 days old,” Uhrman said. “These numbers will grow as more gamers pick up consoles, and as we attract more developers, and I believe that by the end of the year, we’ll see a few developers telling us they’ve made more than a million dollars on Ouya.”
Uhrman also dismissed the mixed reviews of the Ouya console itself by noting that the product is engaging players despite some negative critical reception.