After Greg Zeschuk left BioWare, he created quite the stir by saying he’d probably never create another game again and instead devoted his retirement to beer. Not just drinking them, but the process of brewing and selling them. Recently, both he and Ray Muzyka were honored at GDC with a Lifetime Achievement Award and Greg sat down with GamesIndustry International to discuss his game-making days, what it was like working for EA, and why he thinks the next-gen may be at a crossroads.
Also, right now, there is this sort of classic innovator’s dilemma where we see a new market emerging, but it’s not really that great – with the mobile business, certain people make a lot of money but on the whole it’s not generating as much revenue as the console business. Everyone’s kind of holding out hope for the new consoles, but I honestly don’t think they’re going to be that big a deal. I worry a lot that unless Microsoft or Sony pull something magically out of a hat, it’s pretty much the same old, same old repackaged and I don’t think they’re going to change the dynamic of the retail market. I don’t see how they can – the market is what it is.