Archive for December 29th, 2011

Weekly Little Big Planet: this goes to 11

, | Features

About a year ago we started featuring levels from the game LittleBigPlanet 2 that were designed by players of the game, levels which the designer of the game, Media Molecule, dubs Community Levels. We posted daily levels for a couple of months, and then shifted to featuring a level a week, often with an extended column about something else after the jump.

To say the community of LBP designers is a robust one is to grossly understate. I would not have imagined the game’s fans could support a year of such scrutiny, but it did. Easily. Along the way we found some dreck, to be sure, but by and large playing the publically designed world of the game proved an adventure, and a lovely and rewarding one at that.

After the jump, ’11 levels that made us squee Continue reading →

Suikoden V: the bathhouse at Sodom n Gomorrah Castle

, | Game diaries

Getting a headquarters for your army is a Suikoden series tradition. The HQ is where all the recruits hang out, each with his own one or two line spiel that reflects his personality/backstory and changes in the plot. As you see your army grow, the HQ always goes from an empty warehouse to a bustling town, with new sections added in stages. All the non-combat recruits earn their keep here, even if their only job is to be an inn keeper. Each game has a recruit whose only function is to — no joke — install an elevator.

After the jump, what Suikoden characters do in their downtime Continue reading →