Daily News Spin September 27, 2001 (Thursday)
The Pong guy on games
The LA
Times has interviewed Nolan Bushnell, the founder of Atari and
the Chuck E. Cheese pizza chain. Bushnell talks about how games
have changes and his new venture, UWink.
In the 1970s, 40% of our players were female. Remember, it was
socially acceptable for women to challenge men on a game of "Pong."
Women were very, very good at "Pong." It was part of the dating
scene. The number of people who told me they met their wife or
husband playing "Pong" was huge. They were shoulder to shoulder,
talking and playing. It was body contact and verbal contact. And
it was fun. Virtually no women play games in arcades today.
UWink makes and distributes game machines in restaurants, hotels,
and bars and the machines are hooked up to the Internet so they
can be updated daily.
Wicked is out; Apache is in
That's the new lineup at Voodoo
Extreme. What does it mean? No idea, but posts are being deleted
on the message boards and the smack talk is back.
We want nicknames too, but we're kind of mild-mannered. We're thinking
maybe Mark "Jaywalker" Asher and Tom "Attractive
Nuisance" Chick. Cool, eh?
Dark Age of Camelot is Europe bound
Mythic Entertainment has signed a deal with well-known European
publisher Wanadoo to ensure that their MMOG gets distributed in
England, France, and Germany starting in January 2002.
Wanadoo is well-known for such titles as...hmmn, we have no idea.
Actually, we've never heard of them before. We went to their site
but it's in some foreign language and had stuff like, "Appel
de Georges W.Bush au peuple afghan dans le cadre de l'op�ration
"Libert� immuable". What's that got to do with games?
Update: We've been informed that Wanadoo is to France what
AOL is to the U.S. They've apparently been wanting to get into game
publishing for some time now. This is their first venture. Thanks
Xavier!
Star Trekkin'
We couldn't help but notice as we made our rounds of the gaming
sites that the new Star Trek series was a hot topic of discussion.
Good? Not good? Was the Vulcan chick hot? We'll sniff and announce
that we didn't even watch it.
Of course, it doesn't air until Saturday night here where the midwest
branch of Quarter to Three is located. We discovered that after
frantically checking the TV guide. Whew!
He's so grumpy!
The Grumpy
Gamer looks at AI in computer games.
Here is a tactic so common and powerful that I saw it in strategy
guides on the first Baldur's Gate. When approaching a group of
enemies, do so slowly, one tiny step at a time, until the first
member of the group is visible but the others aren't. Then run
back to an empty area. The lone enemy will follow, and you can
trash it with ease. Repeat with every member of the group.
What, precisely, are the other members of the group doing after
the first member, we'll call him Joe, was pulled away? "Hey! What
happened to Joe?" "I dunno." "Did you hear screaming?" "Don't
we always?" "Hey! What happened to Sue?"
Creatures should not be inactive just because the player can't
see them. I wish some of those super-bands of foes in the dungeons
of Diablo II were active inside their rooms. Just little things.
Poke their heads out. Maybe send one of their members on patrol.
Don't rely on me to give permission for a creature to move.
If a critter has an AI, and the player is anywhere in the vicinity,
that AI should be active.
You can tune your Windows but you can't tuna fish
CGO
has a nice feature about tuning Windows for gaming.
It's a small thing, but if you're the kind of user who has a
hundred icons on their desktop, animated mouse cursors, and a
high-res high-color background graphic, you can definitely free
up some memory. Use standard mouse cursors, trim your desktop
icons down to a dozen or less (use the Start Menu more instead),
and use a solid-color background instead of a graphic. If you've
installed six hundred fonts and you only ever use twelve of them,
you can improve the performance of some programs by opening the
Fonts control panel and removing the ones you never use.
Let's see...we have dozens of icons, an animated mouse cursor,
and a high-res background graphic. Looks like we're lean and mean
and ready to rumble!
Adventureland author on EverQuest
This is back from May, but we didn't see it then. Scott Adams,
creator of the classic adventure game Adventureland, was part of
a panel about games at the University of Wisconsin--Eau Claire on
May 3, 2001. XYZZYnews
has a transcript of the panel, including Adams' account of playing
EverQuest, which he enjoyed.
We went out and killed monsters and looted their corpses. And
he was a level 7! Ooh! I was a level 1. So he could go after monsters
I didn�t dare attack. And he got some loot that there was no way
I could get. And he gave 90% of it to me. He was really generous
and friendly.
At the end of the day I said to him �This is really nice. You
were a tremendous friend to me.� I kept calling him Young Sir.
�You were a tremendous friend to me, Young Sir. I shall always
remember you when I become a famous fighter.� And I had a plan
to become a tailor. I know, sounds funny, but hey, it pays well
-- let me tell you.
And I said, �Maybe someday I�ll be able to help you out.� And
he says, �Ha ha ha, I�m a level 7. You�re a 1. You�ll never be
able to do anything for me. Never mind, just forget it.�
Yesterday, or just last week, I was playing and I ran across
him again. I�m a level 12 now, he�s a level 7 still. I was able
to help him tremendously and I told him it was because of the
nice things he did for me while I was first playing.
The key to this whole thing is, though: I�m getting sucked into
this world these designers created, and I�m creating the story
as I go along. And there are a thousand other people doing the
same thing at the same time. We�ve got guilds; we�ve got groups
that play together. It is utterly amazing, what is happening.
There are also MP3 versions of these transcripts available on the
site.
Blockbuster to warn against games and movies with "terror
themes"
The video and game rental chain will put warning signs up for games
and movies that have "terror themes," according to Reuters.
...the shelves carrying new movie titles with terror themes,
will now carry signs saying: "In the light of the events of September
11, please note that this product contains scenes that maybe considered
disturbing to some viewers".
Blockbuster Chairman and Chief Executive Officer John Antioco
added in a statement that "we know that there is heightened sensitivity
to terrorist themes right now. On the other hand, we do not want
to pull product from our stores".
The first movie so tagged will be Swordfish. No word yet if it
will also come with a warning that it depicts a scene with oral
sex being performed on a grungy computer hacker. Well, we guess
that really does belong to the realm of improbable, don't-be-alarmed
fantasy.
No U.S. price cut for PS2
So says Sony in this CNET
story:
"We're holding firm to the assertion made earlier in the year
and one also made to our business partners that we will not be
reducing the price of the PS2 in North America...at least for
the course of this year," spokeswoman Molly Smith said....
But with Microsoft wavering on how many units it can get to stores
at the outset and Nintendo unable to deliver extra units, the
PlayStation 2 may be the only game console left on store shelves
when consumers make holiday buying decisions, analysts say. With
that prospect, Sony doesn't need to cut prices to stay in the
game.
One wildcard that the story mentions is how parents are going to
feel about violent games, which are more prevalent on the PS2 than
on the Gamecube.
Majestic a dud
Reuters,
in a Yahoo repost, is reporting that Majestic is something of a
bomb, garnering only 13,500 active players for the second episode.
Electronic Arts Inc., the leading U.S. video game publisher,
will offer a CD-based version its game ``Majestic'' at stores
later this year in a response to lackluster online demand, a spokesman
said on Wednesday....
The Los Angeles Times reported on Wednesday that ``Majestic''
has 13,500 active players, below the company's expectations. In
August, EA had said the game had attracted tens of thousands in
the weeks before its official launch.
What? We don't want to pay to be annoyed with phonecalls, faxes,
and instant messaging? Maybe we'd rather play games than have the
games play us.
3am
Sony Online has announced a new roleplaying server for EverQuest.
Most notably, players will only be able to have one character on
the server, good and evil alignments cannot group, and "human"
will be the common language instead of "common." More
details here.
You can grab a 500-turn Runesword 2 demo from Shrapnel here.
We like this game, so here -- GameSpyDaily
has some new screens of the Kohan standalone sequel.
Seems like Voodoo Extreme's claims of server problems was simply
a lie to cover up money problems and internal dissent. Billy "I
Told You I Was Wicked" Wilson promises the site will be back.
Sometime.
In other website armageddon news, Something Awful is on the ropes.
Lowtax is looking for new server arrangements and has threatened
once again to shut down the site.
Website armageddon part the third. Electric
Games has suspended its operations while it transforms itself
into a "community-driven site." Is that a site where people
yell at each other and post porn links?
Ziff Davis, lord and master of Computer Gaming World, has hired
a new CEO, one Robert F. Callahan, a former executive at Walt Disney
Co.'s ABC radio and TV operations.
Computer game sparks scare among passengers, according to this
news.com.au
story. After the flight was diverted, passengers saw the words
"Mission Failed" come up on a laptop screen and got tense
and immediatelly depleted the plane of its store of tiny bottles
of liquor. We spotted this at Frictionless
Insight.
Danish scientists one step closer to Star
Trek transporters.
We've got the best look at a comet yet, according to the BBC:
It's mind-boggling and stupendous," said Dr Laurence Soderblom,
the leader of DS1's imaging team. "These pictures have told us
that comet nuclei are far more complex than we ever imagined.
They have rugged terrain, smooth rolling plains, deep fractures,
a very, very dark material and a Krusty Burger franchise."
A Connecticut man was arrested after setting fire to a teddy bear
he claimed was possessed, according to an AP
wire story. Gee, our mother burned our teddy bear to be sure
we didn't take it with us to college.
A couple of reporters have lost their jobs after criticizing President
Bush after the terrorist attacks. Troubling.
Click here to read yesterday's
news
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