Daily News Spin September 26, 2001 (Wednesday)
New superhero MMOG announced
Cryptic Studios has
announced that they'll be publishing City of Heroes in the summer
of 2002. From their press release:
City of Heroes is the first superhero themed online RPG and will
offer a host of exciting and compelling gameplay features. Players
create their own heroes, choosing from hundreds of different powers,
skills, abilities, and items and design their own unique costumes.
Then they can band together with other players to fight evil,
build their own secret headquarters and strive to become the premiere
hero group in the city.
Gamers will confront super villains, aliens, madmen, monsters,
criminals, and other fearsome foes. They can take on personalized
missions and rid the city of dozens of different evil organizations
and hundreds of individual enemies. With success players acquire
power, wealth, and fame and come to bask in the spotlight and
rake in the rewards as their powers and fame grow with each successful
mission and every defeated foe.
City of Heroes takes place amongst the skyscrapers, slums, sewers
and streets of Paragon City, a sprawling online metropolis that
offers unlimited adventure and countless surprises. Players become
an integral part of many and varied different ongoing story arcs
as the villain groups menace Paragon City and react to player
victories and defeats.
Could be cool, but could also be a bit weird. Everyone's a superhero?
How's that going to work? We spotted this at GameSpyDaily.
Xbox to rule in South Korea?
Red
Herring is suggesting this very thing.
Japanese video game companies like Nintendo and Sony have failed
to penetrate the market because of a virtual ban on Japanese products.
Many Koreans still resent the 35-year occupation of their country
by Japan; many expressed anger when Age of Empires identified
the sea between the Korean peninsula and Japan as the "Sea of
Japan" instead of the "East Sea."
As a result, Microsoft has a chance to play the American card
in South Korea. The advantage for the company is that the Xbox
will be the first console to exploit high-speed Internet connections.
As such, online games created for the Xbox could zero in on the
passion for competitive play in the region.
And about this "passion for competitive play" in South
Korea?
South Korea has become one of the world's most fascinating games
markets over the past few years. The country has only 47 million
people, but it boasts 4 million high-speed Internet connections.
Online computer games like Blizzard Entertainment's StarCraft
have sold millions of units there, thanks to the popularity of
game playing in the country's 25,000 Internet gaming cafes. StarCraft
sales in Korea have even topped sales in the U.S., where the market
size is about six times larger.
However, it doesn't look like Microsoft is targetting South Korea
initially.
Don Coyner, director of marketing for the Xbox, says that the
company's top priorities have to be the U.S., Japanese, and European
markets because they account for such a huge proportion of overall
sales.
"Korea is huge as a PC market," Mr. Coyner said earlier this
year. "But we want to deliver value in the core countries first.
After we get up to speed, we can spread out."
One more last and especially unbelievable tidbit.
In May, NCsoft paid $33.4 million in stock and cash for Destination
Games, an Austin, Texas-based startup headed by Richard and Robert
Garriott and Richard's former colleague Starr Long. These gaming
legends are well known for creating and fostering the Ultima series
of role-playing games. Now they're being bankrolled by NCsoft,
which is collecting a cool $80 million a year in revenues from
Lineage.
Destination Games had just started up. They had no product. They
probably had no code, even. They just had Garriott and some ex-Origin
people and a U.S. presence. That was worth $33 million to NC Soft.
Unbelieveable.
Coolio GBA thingy
Sorry for all the technical terms, but check out this "frontlight"
that someone's developing for the Game Boy Advance. Doesn't that
make the GBA look really, really nice?
Thanks Greg!
Sony confirms PS2 price cut in Europe
Can a US price cut be far behind? Sony's cutting the European price
from �260 to �199. We're never sure what an � is, but we think it's
more than a dollar and less than a twelve-pack of Schlitz, which
we hear is a popular beer in England. Ok, we made that up, but when
a nation likes blood pudding, can Schlitz be far behind?
Portable gaming on the upswing
IE
Magazine has a look at the growing PDA gaming scene.
While most previous efforts to support a portable software market�beyond
Nintendo�s lock with the Game Boy in the dedicated system race�have
lacked participation from major publishers, Synovial�s recent
deal brings Sega�s familiar brands to portable devices. The first
release out of the deal is being called Virtual Game Gear, in
reference to Sega�s own handheld game system in the �90s. Synovial
will emulate the Game Gear via software that can be loaded on
a portable device, which opens up access to a potential library
of 350 existing games originally created for Game Gear.
Might be kind of tough to play Sonic on those tiny cell phone screens.
That hedgehog can scoot.
Timegate to do MMOG?
Timegate, makers of the very good RTS Kohan, are looking to hire
someone with "Working experience with MUDs, MOOs, or massively
multiplayer environments. Experience creating and developing persistent
world environments (MUDs, MOOs, or massively multiplayer roleplaying
games)." They're also looking for a network engineer for help
with a "24/7 high-traffic Internet game presence."
Meanwhile, if you're interested in beta
testing the new Kohan expansion, Timegate's looking for 100
good men or women.
Sure looks like they're interested in doing an MMOG. Thanks David!
Infogrames loses money
CNET
dishes:
Infogrames' operating loss widened to 55.8 million euros ($51.38
million) in the year to June 30, 2001 from a loss of 47.1 million
in the same period a year ago. In August the company forecast
an operating loss of 50-60 million euros for 2000/01 due to the
integration of recent acquisitions.
Its net loss after goodwill writedowns ballooned to 121.3 million
euros from a loss of 27.1 million, which exceeded some estimates.
It was mostly due to a 2.9 million euro tax charge tied to acounting
changes, 20.6 million euros in goodwill writedowns and nine million
euros in financial charges.
Infogrames is aiming for profitability this year, just like Amazon.com.
3am
Take
Two is repackaging Myth II and tossing in a lot of fan mods
and calling it Myth II Worlds. No pricing or availability yet.
An open letter to WWIIO players from the head of Playnet. Short
version: "Please stay!" Long
version's here.
Tothegame
has five exclusive screenshots of Heroes of Might and Magic IV.
GameSpy's passed the two million mark in downloads of its game-matching
software.
You can get into the open beta of Motor
City Online if you're willing to brave the 400 meg download.
Gentlemen, start your modems.
Blizzard has announced that the Diablo Battlechest will contain
Diablo, Diablo II, Diablo II: LOD, and an expanded strategy guide
and will sell for $50.
The world's first cyborg fights back against intrusive technology,
according to the NY
Times. This guy is, as we used to say many years ago, a trip.
Dr. Mann fights technology with technology, wearing computers
on his body and cameras in his glasses so he can "shoot back"
by recording everything he sees. The billboards and advertisements
posted on every public surface are a form of "attention theft,"
he says, so he has invented technology that replaces these messages
with whatever he would like to see. When he is wearing his "eyetap"
glasses, which project an image onto the retina of his eye, a
condom ad in a bathroom becomes a picture of a waterfall.
"If the eye is the window of the soul," he argues, "then that
window needs a shade. If the brain is a computer, then the eye
is an open port, an unsecured opening against hackers."
Interesting read. Spotted this at Blues.
Click here to read yesterday's
news
Back to Top
|