60 Second Preview of...
Myst III
The Specs
It's an adventure game that returns to the first Myst's hub
based system, but it uses something similar to Riven's freedom
of viewing. Brad Dourif will play the villain and Rand Miller
returns to play Atrus. Presto is, of course, very tight-lipped
about the plot and the puzzles.
The Speculation
Tom's comments: So what if Myst killed the
adventure game genre. It made Grim Fandango that much more
special. Maybe Myst III will revive adventure games like Baldur's
Gate revived RPGs. Whatever. Genres come and go. I'm going
to make a bold prediction: Myst III will dominate the sales
charts for a while. But here's another prediction: Myst III
will also be a good game. The folks who did the Journeyman
Project series have a big budget, a lot of time, and a fairly
clever writer. I met her. Her name is Mary. She's a geek like
us. She laughs nervously like someone who lives in her head
instead of laughing too loud like some guy who works in PR
and lives on the retail shelves.
Mark's comments: I haven't met Mary, but I'd
laugh nervously also if I was developing an adventure game.
If the excellent Grim Fandango and the Monkey Island games
can't revive the adventure game genre, I see little hope that
Myst III can. Will the legion of Myst fans who seemingly played
that game and no others even be able to play Myst III? Will
they have the muscle PCs needed to run a state-of-the-art
game? Myst was the game that everyone bought when they got
their first computer or finally got that CD-ROM drive installed.
It was the game that aunts bought for nephews and the game
that the mainstream press was able to play and understand
and talk about when they deigned to talk about computer games.
In other words, it was in the right place at the right time.
I don't see Myst III lucking into that enviable position.
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Publisher: Mattel Interactive
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Developer: Presto Studios
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Genre: Adventure
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Release date: Q1, 2001
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November 24, 2000
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