Daily News Spin July 4, 2001 (Wednesday)
Old Man Murray's Alice
The old man has done it again. This time Murray's come up with
a new moneymaking scheme that actually works. The Chet/Erik Collective
has created the International Game Registry.
Did you ever wish you were a famous video game author, but, for
various reasons, felt you couldn't be? Maybe you think you're
not smart enough, or not creative enough, or just not not lazy
enough. Whatever the reason, one thing's for sure: you're not
alone. In fact, here are the names of some other people who used
to be just like you:
American McGee
John Romero
Jane Jensen
Roberta Williams
Pretty good company, huh? It might surprise you to learn that
they're no more qualified to make a game than you are - yet they've
all got games with their names in the title!
Yea, verily. Read all about it and register your game here!
Greentalk
Jeff Green, the newish editor in chief of Computer Gaming World,
has been interviewed by The
Armchair Empire.
What�s the one thing you don�t want people to know about what
goes on behind the scenes at CGW?
We work in the nude, every day.
Good interview. There's a few yucks and also some more serious
comments from Jeff. Oh, and we're sure Jeff wants to wish all Canadians
a Happy Canada Day. He's fond of you, as this Q&A from the above
interview shows:
The "Canadian Corner" ran for a number of issues. Do you think
any of the readers felt alienated? And do Americans understand
Canadians?
The Canadian Corner was just a pretty silly joke that escalated
beyond all reason. We actually started getting way, way more email
about that than anything have to do with gaming. Yeah, I think
some readers got genuinely alienated, but it was hard for us to
feel too much sympathy � it was really just silly, and I think
we made it pretty clear we were just kidding. I mean, our insults
were dumb. On purpose. Still, if anyone emailed me personally
who was really upset, I tried to email them back to apologize
and make it clear we weren�t serious. Do Americans understand
Canadians? I think we just think of them as our kind of disheveled,
pathetic, retarded little brother. (Another joke!).
Stormwatch
Let's of stuff going on with Ion Storm. Now that Anachronox is
done, it looks like the Dallas office is done too. Shacknews
is reporting that John Romero has registered a couple of URLs, mentallion.com
Industries and monkeystone.com, both listed as Mentallion Industries
and Monkey Stone Games, respectively.
Meanwhile, Shacknews is reporting that the new issue of PC Gamer
has word that the Ion Austin offices may be renamed Manifesto. If
so, then the Ion Storm legacy will be three games, Daikatana, Deus
Ex, and Anachronox, and a blimpful of hot air.
Still, they've got Digital Anvil beat so far. DA blew through an
impressive wad of Microsoft's money in no time flat and then was
promptly consumed by Microsoft, and so far has produced only Starlancer.
If the walls could talk at DA we'd probably hear some very interesting
tales about how DA managed to spend so much money so quickly. What
really expensive pet project could the money have been spent on?
Hmmm.
Of course if the walls could talk at Ion Storm in Dallas, they'd
say, "Hey, who's that chick with the hot rack?" Then another
wall would answer, "That's Killcreek, you dumbass wall."
"Really? That's Killcreek? She looks different." Yeah,
she had her boobs done."
Maybe talking walls isn't such a good idea. If the walls could
talk, they'd probably bore us.
Mudpie in your eye
MSNBC has an article
about the new game from one of the creators of Myst, codenamed Mudpie.
According to Rand Miller, it will be the most expensive game ever
made. It's also a broadband-only, massively multiplayer game.
An early version of Mudpie walks the player through a vast maze
of tunnels to the underground civilization known as D�ni, the
deserted city that also serves as the backdrop for Myst titles.
Rather than shoot at each other, players explore the underground
world, which covers several square miles and is rendered in breathtaking
3-D animation.
Players will be able to build their own neighborhoods, where
they can control entry and shield their children from shady characters.
In addition, Mudpie will include short games, like a form of hide-and-seek,
within the game. And, of course, Mudpie will be built around a
story (advanced by Cyan Worlds staff members, who will converse
with players over the Internet) that Miller believes will draw
people back again and again.
Was the success of Myst the result of brilliant game design or
of just being in the right place at the right time? The fate of
Mudpie may be hidden in the answer to that question. How's that
for a riddle?
Timeline closing
So what's Timeline, you ask? There's the problem. Michael Crichton's
game development studio is closing, no doubt due to anemic sales
of the one game they produced, Timeline, and also to Crichton's
realization that he probably doesn't have a clue about how to make
a game. Timeline was an adventure game and you know how those sell
these days. The non-gamers who come in and try to make a game typically
latch onto the adventure genre because they understand that -- tell
a story interrupted by puzzles. Seems easy, and with their Hollywood
know-how, they'll show us yokels a real game. Yeah, right.
Next!
Quarter to Three goes to hell
The reason for our coverage blackout that began Friday and is ending
now is the Diablo II expansion. Damn Blizzard for interrupting our
work! Now that we have a druid in hell getting ready to polish off
Diablo later tonight -- he's getting a steam and a rubdown right
now in preparation -- we're putting some news up.
Then, after Diablo, it's Baal. Then after Baal it's Bhaal in the
Baldur's Gate 2 expansion. Then after Bhaal it's probably divorce
court. Then after divorce court it's even more time for gaming!
Woo-hoo!
3am
The Lucasarts Galatic
Battlegrounds website is open for business if you care to check
it out. We weren't impressed with the game at E3, but it's still
early. It can still come together nicely.
IGN has a nice look
at the superheroes that will be in Irrational Games' Freedom Force.
Lum the Mad (Scott Jennings) has taken a job with
Mythic Entertainment (Dark Age of Camelot) and will no longer be
ranting about MMORPGs on his site, though we're sure he'll be swearing
under his breath still about them. Lum the Mad will continue on
as a site, however, though
with different writers.
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