Daily News Spin February 9, 2001 (Friday)
The last Spin
Mark's last Game Spin column is up at Gamecenter on their last
day of publication. Grab a hanky and head
on over.
And to the Gamecenter staff and regular freelancers, good luck.
Moon Project still a go
Mere hours before the official announcement, we were able to personally
confirm with GAMES Studios (nee SSI) that The Moon Project, the
expansion for Earth 2150, will be shipping on schedule in spite
of the financial collapse of its creators at Topware Interactive
in Germany. You may not have heard it here first, but we
can say we knew it here first.
Tom, who is a big Earth 2150 fan, just returned from a visit to
GAMES Studios last week where he got a look at The Moon Project.
Click here
to read the 60 Second Preview.
Dynaverse 2 still a no-show
There's a new
patch available for Starfleet Command II, but we were disappointed
to see it's just a few bug fixes. There's still no sign of support
for the Dynaverse campaign that's been AWOL since the game hit the
shelves nearly two months ago. At least Starfleet Command I's tactical
engine is preserved intact inside Taldren's ungainly and unfinished
strategic wrapper.
In related news, there's also a
new patch for Age of Sails II. It doesn't add Dynaverse support
either.
Have a Coke and a smear campaign
Stardock Systems has released a cola
market for their business-as-wargame title, The Corporate Machine.
Being a cola baron is different than running the game's other markets,
since the soft drink industry relies so heavily on the dynamic world
of marketing. We haven't tried being Coke dealers yet, but you can
read Tom's
review of The Corporate Machine over at Computer Games Online.
3am
We've been getting press releases from the strategy guide publishers
at Sybex about online
updates for their printed strategy guides. We're not big fans
of the strategy guide industry, but we're glad to see they're not
above patching their products.
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