{"id":53548,"date":"2025-12-23T04:24:48","date_gmt":"2025-12-23T12:24:48","guid":{"rendered":"https:\/\/www.quartertothree.com\/fp\/?p=53548"},"modified":"2025-12-23T07:34:28","modified_gmt":"2025-12-23T15:34:28","slug":"cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly","status":"publish","type":"post","link":"https:\/\/www.quartertothree.com\/fp\/2025\/12\/23\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\/","title":{"rendered":"CloverPit is a delightfully nightmarish roguelike about pulling a lever repeatedly"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">You are in a dingy cell with a toilet, an ATM and a slot machine. Win enough money to pay an ever-increasing debt or the floor literally drops under you. Maybe you\u2019ll earn the key to escape, maybe not. It sounds like the pitch for Saw XIV, but this is CloverPit, one of the bigger roguelike hits of 2025.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">CloverPit is pure distilled \u201croguelikiness\u201d. All the excitement of choosing perks, levelling up and creating a build, only to lose everything and start over again&#8230; all without having to deal with anything as pesky as a main gameplay loop. This is the game\u2019s biggest strength and its biggest flaw.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p class=\"wp-block-paragraph\">CloverPit represents the current state of roguelikes in the year of our Lord 2025. Last year, Balatro showed the world you could create a roguelike out of an old grandpa casino game like poker. On another front, Buckshot Roulette made the \u201cdirty casino\u201d look a thing. As far as I can tell, Resident Evil VII pioneered this a few years prior with a horror blackjack DLC, of all things. In a way, it makes a lot of sense. Behind the glitz and glamour, a casino exists to exploit the gullibility and poor impulse control of its patrons. So why not put that inner ugliness on the outside, eh? If roulette and blackjack are already taken, what\u2019s next? Slot machines!<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"479\" src=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit2-1024x479.jpg\" alt=\"\" class=\"wp-image-53557\" srcset=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit2-1024x479.jpg 1024w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit2-300x140.jpg 300w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit2-768x359.jpg 768w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit2-701x328.jpg 701w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit2.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The brilliant part of CloverPit is its laserlike focus. Everything is literally contained in that single tiny room. In front of you is the slot machine. On your right is the ATM, where you deposit money for each \u201cdeadline\u201d. Those are basically your dungeon levels. Behind you is a shop that sells lucky charms. Those are your equipable items. After every deadline, you get a phone call and pick between three bonuses. Those are your level up perks.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That\u2019s everything. That\u2019s your entire world. There\u2019s no running back to town to shop because there is no town. There isn\u2019t even any running. You just turn the camera. There\u2019s very little in terms of menus either, since you just look at the object you want to interact with. Cramming an entire game inside a tiny room is magnificent design. The added \u201cbonus\u201d is that you get to <em>feel<\/em> the experience of those obsessives that spend hours glued in front of the same machine. Isn\u2019t that nice?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The wobbly PS1 era polygons also have an endearing quality to them. It\u2019s maybe even a little bit cozy?<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"478\" src=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit3-1024x478.jpg\" alt=\"\" class=\"wp-image-53558\" srcset=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit3-1024x478.jpg 1024w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit3-300x140.jpg 300w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit3-768x359.jpg 768w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit3-701x327.jpg 701w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit3.jpg 1201w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">So on to the slot machine. It\u2019s clearly an evil, cursed thing. The point isn\u2019t to just play the slot machine and rely on chance. The whole point is to use your perks and charms to manipulate the odds. If you have one item that increases the value of cherries, a perk that makes cherries more likely to appear and an item that makes cherries pay out twice occasionally, well, you\u2019ve got a \u201cbuild\u201d right there. It\u2019s those dumb clickbait articles (\u201cOne Weird Trick\u201d, \u201cCasinos Don\u2019t Like It When You Do This\u201d), but for real. If for no other reason, you can play CloverPit for the satisfaction of bending a stupid slot machine to your will.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The downside to this is that slot machines are pretty boring. They\u2019re pretty much the least interesting games in a casino. You can fancy them up with lights and sound, but it\u2019s all pure luck. No strategy, no bluffing, no counting cards or calculating the odds, nada. Not very sexy if you ask me. You don\u2019t see James Bond sitting in front of a slot machine for hours with a popcorn carton full of tokens, beer bottle propped on the machine, teeth clenched on a cigarette and mumbling, \u201cit\u2019ll pay soon, I can feel it\u201d.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It\u2019s also a major limitation in the game\u2019s design. In a roguelike, the act of building up a long-term strategy complements the moment-to-moment action, i.e., the core gameplay loop. In Hades, it\u2019s top down action. In Dead Cells, it\u2019s 2D platforming. In Darkest Dungeon, it\u2019s turn-based combat. For most roguelikes, stumbling upon a great combination of perks or bonuses is neither guaranteed nor indispensable. When you do get one of those combinations, it feels like a nice windfall. Once in a while, you get to break free from the boundaries of the game. Oh, this effect gives me back a % of my health on every attack and my health was massively boosted by this other effect. Victory is assured for this run! GG.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In CloverPit, the main gameplay loop is pulling a lever. Breaking the game <em>is<\/em> the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You have to exercise your brain a little to find a decent strategy, but it\u2019s not a very difficult problem to solve either. You need to: (1) make patterns more likely to appear, (2) increase the value of those patterns and (3) make it easier for you to acquire the needed items to get that plan going. It\u2019s also important to note that many roguelikes require skill, but that the perks given are random. CloverPit has random perks and items as well, but its main gameplay loop is <em>also<\/em> pure luck. So it\u2019s luck + luck. A little bit of item memorization goes a long way, but in the end, it\u2019s still pretty much a game of chance.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"479\" src=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit4-1024x479.jpg\" alt=\"\" class=\"wp-image-53559\" srcset=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit4-1024x479.jpg 1024w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit4-300x140.jpg 300w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit4-768x359.jpg 768w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit4-701x328.jpg 701w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit4.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Perhaps it\u2019s a nitpick, but CloverPit does one of the things that really annoy me in roguelikes. The biggest avenue of progression is unlocking new charms. You constantly unlock new ones, but the game just throws them all into one massive item pool. Many of those are garbage and there\u2019s no way to ban any of them. Dude, I just beat the game and my reward is diluting the item pool with multiple new charms that are completely useless? Thanks for nothing.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There\u2019s also a challenge mode of sorts in the game, but it\u2019s been awkwardly implemented. Besides, except for making some items more or less useful, the challenges don\u2019t change much. What else are you going to do? Pull on the lever harder?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">With that being said, you\u2019d think the whole slot machine thing is part of some bigger mystery. There\u2019s a little bit more hiding underneath the surface, but otherwise, CloverPit really is just a roguelike about slot machines. Perhaps I\u2019ve been spoiled by Inscryption, where the main game is part of a larger escape room puzzle and both are only a prelude to, well, something else entirely. Or maybe just a game like Please, Don\u2019t Touch Anything that gets a lot of mileage out of its single room.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"479\" src=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit5-1024x479.jpg\" alt=\"\" class=\"wp-image-53560\" srcset=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit5-1024x479.jpg 1024w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit5-300x140.jpg 300w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit5-768x359.jpg 768w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit5-701x328.jpg 701w, https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit5.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">CloverPit achieves something I didn\u2019t think was possible: it made slot machines interesting to me, at least for a while. Once you get your first good setup and the jackpots start rolling in, you feel like you\u2019re on a Vegas high. And yet&#8230; eventually, the routine sets in. You can just sit there and stare at the screen for hours, robotically pulling that lever, again and again, waiting for that big payout, the one that\u2019s going to make you feel as good as that first time. In that sense, CloverPit is an authentic slot machine experience, highs and lows included. You don\u2019t even need to bet your life savings.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>You are in a dingy cell with a toilet, an ATM and a slot machine. Win enough money to pay an ever-increasing debt or the floor literally drops under you. Maybe you\u2019ll earn the key to escape, maybe not. It sounds like the pitch for Saw XIV, but this is CloverPit, one of the bigger [&hellip;]<\/p>\n","protected":false},"author":1724,"featured_media":53555,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-53548","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.0 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>CloverPit is a delightfully nightmarish roguelike about pulling a lever repeatedly - Quarter to Three<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.quartertothree.com\/fp\/2025\/12\/23\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"CloverPit is a delightfully nightmarish roguelike about pulling a lever repeatedly - Quarter to Three\" \/>\n<meta property=\"og:description\" content=\"You are in a dingy cell with a toilet, an ATM and a slot machine. Win enough money to pay an ever-increasing debt or the floor literally drops under you. Maybe you\u2019ll earn the key to escape, maybe not. It sounds like the pitch for Saw XIV, but this is CloverPit, one of the bigger [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.quartertothree.com\/fp\/2025\/12\/23\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\/\" \/>\n<meta property=\"og:site_name\" content=\"Quarter to Three\" \/>\n<meta property=\"article:published_time\" content=\"2025-12-23T12:24:48+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2025-12-23T15:34:28+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2025\/12\/CloverPit1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"561\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Woodlance\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Woodlance\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"7 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2025\\\/12\\\/23\\\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2025\\\/12\\\/23\\\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\\\/\"},\"author\":{\"name\":\"Woodlance\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/#\\\/schema\\\/person\\\/4349a5ce7ab2a0334509886d715071e3\"},\"headline\":\"CloverPit is a delightfully nightmarish roguelike about pulling a lever repeatedly\",\"datePublished\":\"2025-12-23T12:24:48+00:00\",\"dateModified\":\"2025-12-23T15:34:28+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2025\\\/12\\\/23\\\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\\\/\"},\"wordCount\":1246,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2025\\\/12\\\/23\\\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/wp-content\\\/uploads\\\/2025\\\/12\\\/CloverPit1.jpg\",\"articleSection\":[\"Game reviews\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2025\\\/12\\\/23\\\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2025\\\/12\\\/23\\\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\\\/\",\"url\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2025\\\/12\\\/23\\\/cloverpit-is-a-delightfully-nightmarish-roguelike-about-pulling-a-lever-repeatedly\\\/\",\"name\":\"CloverPit is a delightfully nightmarish roguelike about pulling a lever repeatedly - 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