{"id":48605,"date":"2019-05-28T12:44:41","date_gmt":"2019-05-28T19:44:41","guid":{"rendered":"https:\/\/www.quartertothree.com\/fp\/?p=48605"},"modified":"2019-05-28T12:46:04","modified_gmt":"2019-05-28T19:46:04","slug":"quake-iis-lighting-goes-up-to-eleven-for-2019","status":"publish","type":"post","link":"https:\/\/www.quartertothree.com\/fp\/2019\/05\/28\/quake-iis-lighting-goes-up-to-eleven-for-2019\/","title":{"rendered":"Quake II&#8217;s lighting goes up to eleven for 2019"},"content":{"rendered":"\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Quake II RTX: Official Announce Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/unGtBbhaPeU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">For many old school gamers, Quake II&#8217;s colored lighting was their introduction to to the pixel-pushing power of a dedicated graphics card. The reds were so red and the greens were so green! Did you see the way the yellow blaster shots went down the darkened hallway? On June 6th, Quake II may become another common touchstone when Nvidia releases an update that supports raytracing for the game. They&#8217;re even releasing a three-act shareware file (ask your parents about this if you don&#8217;t know) for everyone to sample.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">While this isn&#8217;t the first game with raytracing, nor even the first version of Quake II supporting it, this marks the first official effort from a graphics card manufacturer done in cooperation with id Software. The source code will be released on June 6th as well, so modders can go nuts.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>For many old school gamers, Quake II&#8217;s colored lighting was their introduction to to the pixel-pushing power of a dedicated graphics card. The reds were so red and the greens were so green! Did you see the way the yellow blaster shots went down the darkened hallway? On June 6th, Quake II may become another [&hellip;]<\/p>\n","protected":false},"author":1684,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[298],"class_list":["post-48605","post","type-post","status-publish","format-standard","hentry","category-news","tag-quake"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Quake II&#039;s lighting goes up to eleven for 2019 - Quarter to Three<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.quartertothree.com\/fp\/2019\/05\/28\/quake-iis-lighting-goes-up-to-eleven-for-2019\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Quake II&#039;s lighting goes up to eleven for 2019 - Quarter to Three\" \/>\n<meta property=\"og:description\" content=\"For many old school gamers, Quake II&#8217;s colored lighting was their introduction to to the pixel-pushing power of a dedicated graphics card. 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