{"id":46179,"date":"2018-05-15T10:37:21","date_gmt":"2018-05-15T17:37:21","guid":{"rendered":"http:\/\/www.quartertothree.com\/fp\/?p=46179"},"modified":"2018-05-15T10:37:21","modified_gmt":"2018-05-15T17:37:21","slug":"worlds-collide-with-diablo-ii-in-starcraft-ii","status":"publish","type":"post","link":"https:\/\/www.quartertothree.com\/fp\/2018\/05\/15\/worlds-collide-with-diablo-ii-in-starcraft-ii\/","title":{"rendered":"Worlds collide with Diablo II in Starcraft II"},"content":{"rendered":"<p><iframe loading=\"lazy\" title=\"The Curse of Tristram : Public Test Realm Opening video\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/LZVmar4uve0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>That&#8217;s gameplay from the just-launched mod, <a href=\"https:\/\/www.facebook.com\/thecurseoftristram\/\">The Curse of Tristram: Destruction\u2019s End<\/a>. It attempts to recreate Diablo II in Starcraft II. That&#8217;s seven player classes, three difficulty modes, co-op, new random global events, and most of the main story campaign. Creator Etienne Godbout has been working on it for four years and while there are still some bugs, and it&#8217;s definitely a beta, it&#8217;s an impressive effort from a lone modder. Doubly so, when you consider the Starcraft II engine is being stretched to the limit to make this work.<\/p>\n<p>The Curse of Tristram is now available in Starcraft II&#8217;s arcade mode.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>That&#8217;s gameplay from the just-launched mod, The Curse of Tristram: Destruction\u2019s End. It attempts to recreate Diablo II in Starcraft II. That&#8217;s seven player classes, three difficulty modes, co-op, new random global events, and most of the main story campaign. Creator Etienne Godbout has been working on it for four years and while there are [&hellip;]<\/p>\n","protected":false},"author":1684,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[466,43],"class_list":["post-46179","post","type-post","status-publish","format-standard","hentry","category-news","tag-diablo","tag-starcraft-ii"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.0 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Worlds collide with Diablo II in Starcraft II - Quarter to Three<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.quartertothree.com\/fp\/2018\/05\/15\/worlds-collide-with-diablo-ii-in-starcraft-ii\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Worlds collide with Diablo II in Starcraft II - Quarter to Three\" \/>\n<meta property=\"og:description\" content=\"That&#8217;s gameplay from the just-launched mod, The Curse of Tristram: Destruction\u2019s End. 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