{"id":34642,"date":"2015-02-26T16:18:35","date_gmt":"2015-02-27T00:18:35","guid":{"rendered":"http:\/\/www.quartertothree.com\/fp\/?p=34642"},"modified":"2015-03-04T03:46:49","modified_gmt":"2015-03-04T11:46:49","slug":"with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials","status":"publish","type":"post","link":"https:\/\/www.quartertothree.com\/fp\/2015\/02\/26\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\/","title":{"rendered":"With only four pieces, A Druid&#8217;s Duel pares strategy down to the bear essentials"},"content":{"rendered":"<p>With only four playing pieces, how good can a game be?  But developer Thoughtshelter, which is basically a fellow in Minneapolis named Kris Szafranski with a keen sense for how to balance intricacy and simplicity, has crafted a shrewd interplay of mobility, defense, and dirty tricks.  These four pieces are dramatically different from each other, and since they&#8217;re druids who shapeshift into animals, they&#8217;re each technically two pieces.<\/p>\n<p><strong>After the jump, two times four is still only eight.  So how good can it be?<\/strong><!--more--><\/p>\n<p>The idea is that each unit has its basic human form: a spearman, an archer, a heavy warrior wielding a hammer, and a spellcaster.  But what gives the game its flexibility &#8212; and its title &#8212; is that each unit can transform into an animal for the turn, giving it some special power or movement ability.  You have to spend your mana to do this, so you&#8217;re drawing from the same resources you&#8217;d use to recruit new units.  But it can be worth it to have a wolf dash around grabbing nearby land, or an eagle infiltrating the enemy&#8217;s territory, or a turtle immune to attacks, or a bear able to attack even turtles.  It&#8217;s a simple but intricate system of tactical options, resource management, and territory control.<\/p>\n<p>For instance, the wayfarer is the most powerful unit.  Actually, scratch that.  It&#8217;s the most expensive unit and the most flexible unit, but it&#8217;s just as easily trumped by the lowly guardian.  But the wayfarer can do all sorts of fancy land management tricks, including simply dropping the terrain out from under a unit.  And since mana income is directly related to how much territory you control, this not only means the wayfarer&#8217;s enemy lost a unit, but that he also lost a source of income.  And that the map just got smaller.  A Druid&#8217;s Duel reminds me a bit of a wonderful strategy game called Greed Corp where the map is both the battleground and the resource.  As a match of Greed Corp progresses, players have gradually eaten away at it until they&#8217;re fighting on a smaller and smaller patch of ground.  The wayfarer can move A Druid&#8217;s Duel in the same direction.<\/p>\n<p>A Druid&#8217;s Duel also reminds me of Julian Gollop&#8217;s in-progress Chaos Reborn for how quickly the matches play.  But unlike Chaos Reborn, where you win or lose on the whim of a die roll, A Druid&#8217;s Duel is strictly deterministic.  There are no random numbers.  There is never a percent chance that something will happen.  You always know what the exact outcome of any given move will be.  And the outcomes will almost always be decisive.  This isn&#8217;t a game where units have hit points.  Instead, it&#8217;s more akin to chess pieces capturing each other.  Don&#8217;t get too attached to that snarlclaw holding the approach to a key bridge!<\/p>\n<p>This makes for a fluid battlefield, with plenty of upsets.  However, it won&#8217;t have the sudden upset you might get in Chaos Reborn when you win with a lucky 21% bow shot against the enemy wizard.  Instead, you have to capture all of the other guy&#8217;s territory, which is also how much mana he has to spend.  The likely outcome of a match will go back and forth, maybe several times over, but it will always eventually pick up weight and snowball over the loser.  Those last few turns can be a real drag, but there&#8217;s really no way around them.  These duels are actually battles to the death that are often over before they&#8217;re over.  No one will think less of you for throwing in the towel with a gg.<\/p>\n<p>I don&#8217;t mind the game&#8217;s whimsical graphics, but they&#8217;re certainly not a reflection of the game&#8217;s depth.  While this looks like something you might play on an iPad &#8212; which reminds me, where&#8217;s the iPad version? &#8212; it&#8217;s got all the weight you need for a Serious Strategy Game.  You could replace the units with grimdark grizzled wizards or steel spaceships and the strategic weight would feel just about right.  But what I do mind is that the 2D can get cluttered.  Without being able to manipulate the viewing angle, say to turn the map or peer down at the terrain from a different angle, it can get a bit busy when units are clustered together.  And since there isn&#8217;t much ranged combat, units will often cluster together.  The front lines in A Druid&#8217;s Duel can be confusing!  <\/p>\n<p>There&#8217;s no skirmish mode, which is a bit disappointing, since the campaign scenarios demonstrate that the AI is perfectly capable of playing the game.  But with support for hotseat multiplayer &#8212; or online if you can make arrangements to meet someone &#8212; this is a fine game to play with friends.  For a wonderfully plucky exercise in territory control, chess-like simplicity, mana management, landscaping, and rampaging bears, A Druid Duel has dropped its gauntlet at your feet.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>With only four playing pieces, how good can a game be? But developer Thoughtshelter, which is basically a fellow in Minneapolis named Kris Szafranski with a keen sense for how to balance intricacy and simplicity, has crafted a shrewd interplay of mobility, defense, and dirty tricks. These four pieces are dramatically different from each other, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":34645,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-34642","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>With only four pieces, A Druid&#039;s Duel pares strategy down to the bear essentials - Quarter to Three<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.quartertothree.com\/fp\/2015\/02\/26\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"With only four pieces, A Druid&#039;s Duel pares strategy down to the bear essentials - Quarter to Three\" \/>\n<meta property=\"og:description\" content=\"With only four playing pieces, how good can a game be? But developer Thoughtshelter, which is basically a fellow in Minneapolis named Kris Szafranski with a keen sense for how to balance intricacy and simplicity, has crafted a shrewd interplay of mobility, defense, and dirty tricks. These four pieces are dramatically different from each other, [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.quartertothree.com\/fp\/2015\/02\/26\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\/\" \/>\n<meta property=\"og:site_name\" content=\"Quarter to Three\" \/>\n<meta property=\"article:published_time\" content=\"2015-02-27T00:18:35+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2015-03-04T11:46:49+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2015\/02\/A_Druids_Duel_review.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"700\" \/>\n\t<meta property=\"og:image:height\" content=\"525\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Tom Chick\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Tom Chick\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2015\\\/02\\\/26\\\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2015\\\/02\\\/26\\\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\\\/\"},\"author\":{\"name\":\"Tom Chick\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/#\\\/schema\\\/person\\\/6a609bd1629ebbc177fb1d4839f5db3f\"},\"headline\":\"With only four pieces, A Druid&#8217;s Duel pares strategy down to the bear essentials\",\"datePublished\":\"2015-02-27T00:18:35+00:00\",\"dateModified\":\"2015-03-04T11:46:49+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2015\\\/02\\\/26\\\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\\\/\"},\"wordCount\":866,\"commentCount\":7,\"image\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2015\\\/02\\\/26\\\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/wp-content\\\/uploads\\\/2015\\\/02\\\/A_Druids_Duel_review.jpg\",\"articleSection\":[\"Game reviews\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2015\\\/02\\\/26\\\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2015\\\/02\\\/26\\\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\\\/\",\"url\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2015\\\/02\\\/26\\\/with-only-four-pieces-a-druids-duel-pares-strategy-down-to-the-bear-essentials\\\/\",\"name\":\"With only four pieces, A Druid's Duel pares strategy down to the bear essentials - 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