{"id":27941,"date":"2013-11-20T13:05:27","date_gmt":"2013-11-20T21:05:27","guid":{"rendered":"http:\/\/www.quartertothree.com\/fp\/?p=27941"},"modified":"2013-11-20T13:05:27","modified_gmt":"2013-11-20T21:05:27","slug":"galactic-civilizations-iii-casts-hex-space-strategy","status":"publish","type":"post","link":"https:\/\/www.quartertothree.com\/fp\/2013\/11\/20\/galactic-civilizations-iii-casts-hex-space-strategy\/","title":{"rendered":"Galactic Civilizations III casts a hex on space strategy"},"content":{"rendered":"<p>Galactic Civilizations III will feature hex-based movement. Lead designer, Paul Boyer, explained to <a href=\"http:\/\/www.pcgamer.com\/previews\/galactic-civilizations-iii-preview-64-bits-of-hexes-ideologies-and-more\/\">PC Gamer<\/a> that he changed the series&#8217; use of quadrilateral movement to better balance the game.<\/p>\n<blockquote><p>&#8220;It was a decision I made because I was always bothered by the fact that if you move diagonally, you&#8217;re technically getting two tiles. We moved to hexes so everything could be equidistant, and it just looks sexier &#8211; more science fiction. But gameplay wise, it should help balancing substantially.&#8221;<\/p><\/blockquote>\n<p>Hear that? It&#8217;s the panicked clickety-clack of fans typing up furious posts explaining that hexes are too much like Civilization V and worse than square grids for strategy games. As a wise man once <a href=\"http:\/\/www.quartertothree.com\/game-talk\/showthread.php?73790-Galactic-Civilizations-3-announced&#038;p=3482226&#038;viewfull=1#post3482226\">wrote<\/a>, &#8220;Hexes do not make a game Civ V.&#8221;<\/p>\n<p>Thanks, Adam!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Galactic Civilizations III will feature hex-based movement. Lead designer, Paul Boyer, explained to PC Gamer that he changed the series&#8217; use of quadrilateral movement to better balance the game. &#8220;It was a decision I made because I was always bothered by the fact that if you move diagonally, you&#8217;re technically getting two tiles. We moved [&hellip;]<\/p>\n","protected":false},"author":1684,"featured_media":27943,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[179],"class_list":["post-27941","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-galactic-civilizations-iii"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Galactic Civilizations III casts a hex on space strategy - Quarter to Three<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.quartertothree.com\/fp\/2013\/11\/20\/galactic-civilizations-iii-casts-hex-space-strategy\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Galactic Civilizations III casts a hex on space strategy - Quarter to Three\" \/>\n<meta property=\"og:description\" content=\"Galactic Civilizations III will feature hex-based movement. Lead designer, Paul Boyer, explained to PC Gamer that he changed the series&#8217; use of quadrilateral movement to better balance the game. &#8220;It was a decision I made because I was always bothered by the fact that if you move diagonally, you&#8217;re technically getting two tiles. We moved [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.quartertothree.com\/fp\/2013\/11\/20\/galactic-civilizations-iii-casts-hex-space-strategy\/\" \/>\n<meta property=\"og:site_name\" content=\"Quarter to Three\" \/>\n<meta property=\"article:published_time\" content=\"2013-11-20T21:05:27+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2013\/11\/gal_civ_3_hexy.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"700\" \/>\n\t<meta property=\"og:image:height\" content=\"398\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Nick Diamon\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Nick Diamon\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2013\\\/11\\\/20\\\/galactic-civilizations-iii-casts-hex-space-strategy\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2013\\\/11\\\/20\\\/galactic-civilizations-iii-casts-hex-space-strategy\\\/\"},\"author\":{\"name\":\"Nick Diamon\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/#\\\/schema\\\/person\\\/12f74bb66e4067a53ee9fc77e02c27d7\"},\"headline\":\"Galactic Civilizations III casts a hex on space strategy\",\"datePublished\":\"2013-11-20T21:05:27+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2013\\\/11\\\/20\\\/galactic-civilizations-iii-casts-hex-space-strategy\\\/\"},\"wordCount\":135,\"commentCount\":14,\"image\":{\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2013\\\/11\\\/20\\\/galactic-civilizations-iii-casts-hex-space-strategy\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/wp-content\\\/uploads\\\/2013\\\/11\\\/gal_civ_3_hexy.jpg\",\"keywords\":[\"Galactic Civilizations III\"],\"articleSection\":[\"News\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2013\\\/11\\\/20\\\/galactic-civilizations-iii-casts-hex-space-strategy\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2013\\\/11\\\/20\\\/galactic-civilizations-iii-casts-hex-space-strategy\\\/\",\"url\":\"https:\\\/\\\/www.quartertothree.com\\\/fp\\\/2013\\\/11\\\/20\\\/galactic-civilizations-iii-casts-hex-space-strategy\\\/\",\"name\":\"Galactic Civilizations III casts a hex on space strategy - 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