{"id":17143,"date":"2012-08-25T06:09:22","date_gmt":"2012-08-25T13:09:22","guid":{"rendered":"http:\/\/www.quartertothree.com\/fp\/?p=17143"},"modified":"2013-08-30T19:49:12","modified_gmt":"2013-08-31T02:49:12","slug":"seven-hours-of-guild-wars-2-heaven","status":"publish","type":"post","link":"https:\/\/www.quartertothree.com\/fp\/2012\/08\/25\/seven-hours-of-guild-wars-2-heaven\/","title":{"rendered":"Seven hours of Guild Wars 2 heaven"},"content":{"rendered":"<p><a class=\"fancybox\" rel=\"17143\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/08\/Walking_with_the_fishes.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/08\/Walking_with_the_fishes.jpg\" alt=\"\" title=\"Walking_with_the_fishes\" width=\"600\" height=\"384\" class=\"aligncenter size-full wp-image-17144\" \/><\/a><\/p>\n<p>It wouldn&#8217;t be a launch without a catastrophic failure and a lack of communication from the developers.  But for most of Guild Wars 2&#8217;s first evening, ArenaNet decided to play it a little differently.  The game launched exactly at the announced time, it was easy to get onto servers that weren&#8217;t listed as full, and the game ran smoothly for the most part.  Other than being dropped a few times, which just meant quickly logging back on to find my character patiently waiting in the same place, the Guild Wars 2&#8217;s launch was a thing of beauty for how utterly unremarkable it was.  It was the sort of launch that didn&#8217;t even seem like a launch.  And you almost never see a launch like that.<\/p>\n<p>For about seven hours, anyway.  <\/p>\n<p>At about 4am Saturday morning, the game basically shut down.  The only error message implied that it was my router&#8217;s fault that I couldn&#8217;t get online.  For a couple of hours, the only server status message from ArenaNet was that they were experiencing heavy volume and they are &#8220;monitoring the situation&#8221;.  Now I can&#8217;t even get to the launcher.<\/p>\n<p>But boy was it nice while it lasted.  At a certain point, there was just too much to do, too many things to see, too many things to progress, too many places to go.  I had to get away.  So I ducked into the world vs. world to wander around and see what I could do as a solo player.  Not much, of course.  But I ran across someone else who had the same idea.  We dove into the ocean to enlist the help of some little fish people.  They&#8217;re like a cross between a seal and an otter and a Gungan.  If you grind a bit for them, driving evil sea snakes out of their temple and gathering pearls, they&#8217;ll waddle out of the water.  On land, they can summon a storm that heals your faction and randomly throws lightning bolts at enemy factions.  Unfortunately, Guild Wars 2 shut down before I could see them in action.  They better still be there when I get back.<\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18],"tags":[51],"class_list":["post-17143","post","type-post","status-publish","format-standard","hentry","category-games","tag-guild-wars-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Seven hours of Guild Wars 2 heaven - Quarter to Three<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.quartertothree.com\/fp\/2012\/08\/25\/seven-hours-of-guild-wars-2-heaven\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Seven hours of Guild Wars 2 heaven - 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