{"id":16743,"date":"2012-07-23T13:16:14","date_gmt":"2012-07-23T20:16:14","guid":{"rendered":"http:\/\/www.quartertothree.com\/fp\/?p=16743"},"modified":"2013-11-05T21:44:59","modified_gmt":"2013-11-06T05:44:59","slug":"secret-world-good-bye-cruel-world","status":"publish","type":"post","link":"https:\/\/www.quartertothree.com\/fp\/2012\/07\/23\/secret-world-good-bye-cruel-world\/","title":{"rendered":"Secret World: good-bye, cruel World"},"content":{"rendered":"<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_bleak_Black_House.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_bleak_Black_House.jpg\" alt=\"\" title=\"SW_bleak_Black_House\" width=\"600\" height=\"386\" class=\"aligncenter size-full wp-image-16756\" \/><\/a><\/p>\n<p>I&#8217;ve been playing Secret World steadily for three weeks, hoping Funcom and Electronic Arts will fix it &#8220;any day now&#8221;.  Today, I&#8217;m done.  Over the weekend, three things convinced me to throw in the towel.<\/p>\n<p>1) A quest called The Black House is still bugged and I can&#8217;t complete it.  It&#8217;s not the only bugged quest, but it&#8217;s the one I care about most.  I consider it a barometer for the state of the game given where it&#8217;s located (along a major thoroughfare), how simple the fix should be (an item doesn&#8217;t appear at the third stage of the quest), and how much I like it (a lot).  That it remains broken after three weeks is unconscionable.<\/p>\n<p>2) As of the latest patch, the chat system is broken in an entirely new way from how it&#8217;s been broken since release.  I&#8217;ve previously used a custom chat channel to talk with friends on different servers, who are members of a different faction.  Now custom chat channels don&#8217;t work.  The chat system has had plenty of minor issues, but this latest issue is one step forward, one fifty foot plummet back.<\/p>\n<p>3) Where other games might have a level cap, Secret World has a system of combat builds using different abilities.  It&#8217;s an intricate bit of statistics wrangling wonkery that I am more than happy to engage in.  Except that for the last three weeks, Secret World routinely decides I want to see simplified information for many of the skills.  In other words, it will randomly close the statistics I&#8217;m supposed to wrangle, leaving me with vague text descriptions.  This has been the case for three weeks, so if I want to create and manage character builds &#8212; in other words, if I want to play the game as it&#8217;s designed &#8212; I have to frequently log out and log back in to fix the tooltips.  How is it that one of the many patches hasn&#8217;t fixed such a serious interface issue?<\/p>\n<p>All of this is an example of how not to release an MMO.  So I&#8217;m done for the time being.  There are plenty of games that work correctly.  I&#8217;d just as soon spend my time playing them instead.<\/p>\n<p><strong>After the jump, the things I&#8217;ll miss.<\/strong><!--more--><\/p>\n<p>Visiting Seoul to collect lore tokens and stopping off in the hotel lobby to sing karaoke:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_karaoke.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_karaoke.jpg\" alt=\"\" title=\"SW_karaoke\" width=\"600\" height=\"351\" class=\"aligncenter size-full wp-image-16745\" \/><\/a><\/p>\n<p>This creature in a bog, which turned out not to be an Elder Thing once I read the text more closely and realized I was fighting an Ender Thing:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_Ender_Thing.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_Ender_Thing.jpg\" alt=\"\" title=\"SW_Ender_Thing\" width=\"600\" height=\"375\" class=\"aligncenter size-full wp-image-16746\" \/><\/a><\/p>\n<p>It&#8217;s nice to play a game that&#8217;s willing to be truly M-rated.  In another videogame, the seaweed would be more strategically placed.<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_nudity.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_nudity.jpg\" alt=\"\" title=\"SW_nudity\" width=\"600\" height=\"375\" class=\"aligncenter size-full wp-image-16751\" \/><\/a><\/p>\n<p>Installing a new videocard which more gracefully handles vistas like the entrance to the City of the Gods:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_city_of_the_gods.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_city_of_the_gods.jpg\" alt=\"\" title=\"SW_city_of_the_gods\" width=\"600\" height=\"375\" class=\"aligncenter size-full wp-image-16747\" \/><\/a><\/p>\n<p>Slaughtering zombies for no other reason than to get to the top of the &#8220;most zombies killed&#8221; leaderboard among my friends:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_zombie_blender.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_zombie_blender.jpg\" alt=\"\" title=\"SW_zombie_blender\" width=\"600\" height=\"375\" class=\"aligncenter size-full wp-image-16748\" \/><\/a><\/p>\n<p>Which didn&#8217;t always go as planned:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_retreat.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_retreat.jpg\" alt=\"\" title=\"SW_retreat\" width=\"600\" height=\"375\" class=\"aligncenter size-full wp-image-16749\" \/><\/a><\/p>\n<p>I like to imagine that last screenshot happened to the tune of Yakity Sax.  I never cared much for the main storyline, which included dramatic cutscenes in which I was inappropriately attired, nearly as good as Dead Rising:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_villain.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_villain.jpg\" alt=\"\" title=\"SW_villain\" width=\"600\" height=\"395\" class=\"aligncenter size-full wp-image-16750\" \/><\/a><\/p>\n<p>In case you can&#8217;t tell, that&#8217;s me on the left.  I appreciated the occasional sense of humor, which wouldn&#8217;t be out of place in Garth Marenghi&#8217;s Darkplace:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_title.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_title.jpg\" alt=\"\" title=\"SW_title\" width=\"600\" height=\"305\" class=\"aligncenter size-full wp-image-16752\" \/><\/a><\/p>\n<p>And huge props to Funcom and EA for making Innsmouth Academy one of my favorite places, thanks in part to hiring Jeffrey Combs to be this guy:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_Combs.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_Combs.jpg\" alt=\"\" title=\"SW_Combs\" width=\"600\" height=\"301\" class=\"aligncenter size-full wp-image-16753\" \/><\/a><\/p>\n<p>Some fetch quests were more ridiculous than others:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_I_need_this.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_I_need_this.jpg\" alt=\"\" title=\"SW_I_need_this\" width=\"600\" height=\"336\" class=\"aligncenter size-full wp-image-16754\" \/><\/a><\/p>\n<p>But I never minded, given how rewarding it was to explore the world.  I love how the gameplay changes in some interesting ways when you get to the first big quest hub in Egypt, but I can&#8217;t say I approve of terrorist plots to blow up donkeys:<\/p>\n<p><a class=\"fancybox\" rel=\"16743\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_donkey_terrorism.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/07\/SW_donkey_terrorism.jpg\" alt=\"\" title=\"SW_donkey_terrorism\" width=\"600\" height=\"331\" class=\"aligncenter size-full wp-image-16755\" \/><\/a><\/p>\n<p>Secret World gets a new episode next week, so maybe I&#8217;ll drop in at that point and see how Black House, the chat system, and the skill tooltips are coming along.  Not that I feel the game is hurting for content.  I&#8217;ve spent well over four days \/played and I&#8217;ve still got plenty to do in Egypt, the second of the game&#8217;s three worlds.  To paraphrase Sam Neill, I would like to have seen Transylvania. But on the whole, I&#8217;d rather be someplace that works more reliably.<\/p>\n<p>Click <a href=\"http:\/\/www.quartertothree.com\/fp\/2012\/07\/18\/secret-world-thats-no-raven\/\">here<\/a> for the previous entry.<\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[23],"tags":[],"class_list":["post-16743","post","type-post","status-publish","format-standard","hentry","category-game-diaries"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Secret World: good-bye, cruel World - Quarter to Three<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.quartertothree.com\/fp\/2012\/07\/23\/secret-world-good-bye-cruel-world\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Secret World: good-bye, cruel World - 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