{"id":14204,"date":"2012-03-26T10:10:53","date_gmt":"2012-03-26T17:10:53","guid":{"rendered":"http:\/\/www.quartertothree.com\/fp\/?p=14204"},"modified":"2012-03-28T07:29:34","modified_gmt":"2012-03-28T14:29:34","slug":"unity-of-command-welcome-to-the-wargame-for-everyone","status":"publish","type":"post","link":"https:\/\/www.quartertothree.com\/fp\/2012\/03\/26\/unity-of-command-welcome-to-the-wargame-for-everyone\/","title":{"rendered":"Unity of Command: introducing the wargame for everyone"},"content":{"rendered":"<p><a class=\"fancybox\" rel=\"14204\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/03\/uoc_day1_title.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/03\/uoc_day1_title.jpg\" alt=\"\" title=\"uoc_day1_title\" width=\"600\" height=\"370\" class=\"aligncenter size-full wp-image-14206\" \/><\/a><\/p>\n<p>Unity of Command is billed as an operational-level wargame. That&#8217;s totally wrong. It&#8217;s actually a game about moving big heads around a map to rub an eraser over colorful enemy territory. That&#8217;s my first impression, anyway.<\/p>\n<p><strong>After the jump, wargaming with a kart racing aesthetic<\/strong><!--more--><\/p>\n<p>The manual says each big head represents a division, and each hex is 20 km. Wargamers hear that and immediately understand what kind of game they&#8217;re getting into. I have to go to Wikipedia to see how many troops are in an infantry division (about 20,000) and think about what local landmarks are 12 miles away. All I can think of is, &#8220;that&#8217;s a really big head.&#8221; Whatever the scale, the presentation is undeniably charming. I&#8217;m tempted to go to one of those cosplay conventions dressed as the novelty-sized upper torso of a Romanian infantryman.<\/p>\n<p><a class=\"fancybox\" rel=\"14204\" href=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/03\/uoc_day1_body.jpg\"<\/a><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.quartertothree.com\/fp\/wp-content\/uploads\/2012\/03\/uoc_day1_body.jpg\" alt=\"\" title=\"uoc_day1_body\" width=\"600\" height=\"370\" class=\"aligncenter size-full wp-image-14207\" \/><\/a><\/p>\n<p>Territory control is just as delightful. The front lines form a boundary colored in by red or blue, depending on the opposing faction. Every time I drive deep behind enemy lines, I erase a path to form a new front line, cutting the enemy from supply. The 5-year-old inside me loves it. I can picture him saying, &#8220;I use my eraser to make the Russians combat ineffective and then crush them.&#8221; My inner 5-year-old is a cute kid.<\/p>\n<p>I appreciate this presentation because I&#8217;m new to wargames. I&#8217;ve played games for decades, but I never dug into this genre. Most operational-level wargames seemed too esoteric with their low-fidelity counters and byzantine rules. I only dabbled with some of the classics, such as Combat Mission and the recent Panzer General Forever remake. I always wanted to explore the genre further.<\/p>\n<p>Unity of Command is a painless way to start. There&#8217;s depth behind the cute presentation, too. In future diary entries I&#8217;ll show how those cartoony units contain details just like serious wargames, and erasing territory is part of an elegant and historically relevant supply system. It&#8217;s enough to make my inner 5-year-old furrow his brow in contemplation.<\/p>\n<p>Up next: <a href=\"http:\/\/www.quartertothree.com\/fp\/2012\/03\/27\/unity-of-command-unbalanced-history\/\">history doesn&#8217;t respect videogame design<\/a><\/p>\n<p><em>Tim James is recovering from Mass Effect 3, which he reviewed <a href=\"http:\/\/www.quartertothree.com\/fp\/2012\/03\/16\/mass-effect-3-ends-your-story\/\">here<\/a>, by exploring wargames after decades of curiosity.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":145,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[23],"tags":[],"class_list":["post-14204","post","type-post","status-publish","format-standard","hentry","category-game-diaries"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Unity of Command: introducing the wargame for everyone - 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