These are our predictions for the reactions to the Cyberpunk 2077 stream

, | Games

CD Projekt RED will be streaming a 15-minute edited version of the gameplay they’ve been showing to selected folks at Gamescom. You’ll be able to catch the broadcast on August 30th here or here. According to the announcement, the stream will include an interview with the team, footage of the Pacifica area in the game’s Night City, and a demonstration of the way different play styles work in Cyberpunk 2077. Nvidia posted a tiny taste from Gamescom to whip up interest.

As you might expect, some people, rather than being excited at the idea of seeing more Cyberpunk 2077, are angry that CD Projekt RED is only showing an edited chunk of the full Gamescom demo. With fans like that, it’s more fun to predict people’s reactions to the video, then what we might actually see in the stream.

  • More debate about how the first-person view was the wrong or right decision, followed by heated discussion of how balls the combat was in The Witcher 3, and how everyone must’ve been bought off to heap praise on such an obviously over-hyped game.
  • Lady Gaga still won’t know why people keep tweeting #CyberPokerFace at her.
  • Look at this stair-stepping! I’m calling “bullshot” on the video. It’s obviously a work.
  • Someone will zoom in on incomprehensibly small detail and use it to back up their pet theory of the company culture in CD Projekt RED.
  • Countless YouTube videos will be made purporting to show you “Easter eggs you totally missed” with thumbnail images featuring a giant red arrow pointing at nothing.
  • Keanu Reeves will be forced to act like the “you’re breathtaking” meme hasn’t crossed into annoyance for him.
  • See here? That’s some obviously poor HBAO effect. Looks like CDPR is taking the lazy route.
  • Cyberpunk pen and paper game creator Mike Pondsmith will remain a true gentleman, but his smile will slip ever so slightly when people accuse him of copying Shadowrun.
  • Is that transhuman mercenary street samurai racist? Let’s dig in!
  • Collective wailing and gnashing of teeth as gamers realize there are still over 200 days until the April 2020 launch.

Your privacy concerns with Kinect were not foolish

, | News

People were monitoring Kinect. Recently, Apple, Google, Amazon, and Facebook had to admit that real live people sometimes listened in on the companys’ digital assistants. During that news cycle, Microsoft also admitted that they hired folks to monitor Skype and Cortana conversations, but Motherboard reports that contractors also listened to Kinect interactions. Their sources, ex-employees of the contracted company, say that while their monitoring was limited to audio only, children were frequently the subjects.

“The Xbox stuff was actually a bit of a welcome respite, honestly. It was frequently the same games. Same DLCs. Same types of commands.”

If you were one of the people that objected to Kinect because it was “creepy” and maybe invasive, well, congratulations! Being paranoid doesn’t mean they’re not listening. Microsoft has updated their general privacy policy to note that they use both “automated and manual (human)” methods of processing data.

The sequel to Groundhog Day sure as heckfire is a VR game

, | News

If you’re a fan of the 1993 Groundhog Day movie starring Bill Murray as a weatherman caught in a time loop, you’ve probably always wondered what shenanigans his son would go through in an official sequel. No? Well, Sony and Tequila Works will show you anyway with the VR game on September 17th. Phil Connors Jr. goes to Punxsutawney, Pennsylvania, and the player gets to guide him through VR time puzzles and “wacky” dialogue.

Groundhog Day: Like Father Like Son will launch on PlayStation VR, Oculus Rift, and Vive. If you preorder, you’ll get a digital copy of the movie, presumably to see what a good story looks like.

Listen to the Prey you’ll never play

, | News

Once upon a time, there was a Prey 2. It looked like this and it was being developed by Human Head Studios as a sequel to the original 2006 Prey. It was officially cancelled in 2014 by Bethesda Softworks, although there are numerous reports of Human Head and Bethesda parting ways as early as 2011. The franchise would eventually be rebooted with Arkane Studios’ Prey in 2017.

The new Prey is great, and the Mooncrash expansion added a terrific rogue-like experience to the game. But the ghost of Prey 2 remains. Andrew Borman of the Museum of Play has dug up some audio logs from that cancelled game. In them, the game’s protagonist, bounty hunter and displaced human Killian Samuels, muses on his encounters with Tommy Towadi, the hero of the first game. Even though Tommy was not seen in any of the released footage, it sounds like he had unfinished business with his alien kidnappers. Don’t fear the reaper, Tommy! At least you didn’t end up stuck on the Talos space station.

Qt3 Movie Podcast: interview with the creators of Wyrmwood and Nekrotronic

, | Movie podcasts

Tom Chick talks with filmmakers Kiah and Tristan Roache-Turner about their latest movie, Nekrotronic, available now wherever fine VOD is sold. They also cover important issues, such as John Carpenter’s most underappreciated movie, who should play a young Ellen Ripley, and whether Griffin Dunne’s ghost is real in American Werewolf in London.

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Destiny 2 players on PC need to get packing and prepare to move

, | News

Bungie has released more details of Destiny 2’s planned move from Activision Blizzard’s Battle.net service to Steam. Beginning August 20th, PC players will need to go to this site and follow the instructions to migrate their accounts. That move will transfer the player’s expansions, loot, characters, and stats to the new service permanently, and allow them to continue playing the game. After October 1st, Destiny 2 not be available on Battle.net, and you’ll have to start over on Steam with a new account if you haven’t completed the move.

On August 21st, platform cross-saves come to Destiny 2. Players can designate an active account to play on Xbox One, PlayStation 4, PC, or Google Stadia as they wish. Play for a few minutes in the morning on PC as you wait for your oatmeal to cook, hit up the break room Xbox One at work during lunch, then come home and unwind on your living room PlayStation 4. Cross-play won’t be supported, but logging in and playing from any valid platform is a convenience.

The Destiny 2: Shadowkeep expansion launches on October 1st.

Call of Duty: Modern Warfare chirps at violence

, | News

Call of Duty: Modern Warfare, the soft reboot of the series, will feature an in-game “tamagunchi” that feeds on kills. According to Infinity Ward, the sick little digital pet started as an effort to get a working wristwatch onto player characters. Just like the tamagotchi fad you’re probably more familiar with, you feed it or it dies. In this case, it eats delicious murder.

“This little thing on your wrist, every time you get a string of kills, it goes, ‘Ya-ta!’ and it makes a little noise, then you look at it, and it evolved out of an egg.”

The tamagunchi is optional in Call of Duty: Modern Warfare, so if you don’t want some digital pet chirping at you for more kills, you don’t need to use it. Despite this, I imagine tamagunchi variants will be a hot commodity in the game’s loot shop, along with the normal cosmetic gun skins and animated name tags.

This lighthearted news comes as the United States deals with the latest horror of two mass shootings within hours of each other. While there have been no credible studies linking real-world shootings to video game violence, political commentary has once again raised the debate further fueling the controversy.

The migration to Mixer faces some clothing challenges

, | News

The big industry news last week wasn’t a new game reveal or a beloved studio closing down. It was popular Fortnite streamer Tyler “Ninja” Blevins moving from Twitch to Microsoft’s competing Mixer service. Ninja made the announcement and said he was excited to get back to his “streaming roots” perhaps in a nod to his origins as a big Halo player. Whatever the deal entailed, Microsoft obviously hopes some portion of Ninja’s 14.7 million Twitch followers will do exactly that. And if enough of them come over to Mixer, perhaps other popular streamers will follow suit? It’s a gamble for both participants, since Twitch partner streamers cannot also play on competitor’s services, but some dress code rules are proving to be an hindrance in some cases.

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