60 Second Preview of…
The Sims Online at E3 2001
The Specs
In The Sims Online players will be able to create and customize
up to three Sims. Players can build a home or place of business,
such as a casino, for example. Buildings can be shared and players
will create a network of friends. The Sims that players control
will have a wide choice of animated gestures and actions. The game
is open-ended without any real goals, although the network of friends
a player builds can enhance his or her power, wealth, reputation
and social standing.
The Speculation
Mark's Comments: Bah. This isn't The Sims. This game
is a graphical chat room. In a rather amazing turn of events, Maxis
stripped The Sims Online of the interesting gameplay elements found
in The Sims, namely the constant soap opera the player had to attend
to in order to keep his or her Sims happy. In The Sims Online the
player's Sim doesn't have a happiness or sadness rating anymore.
It's really just an avatar for the player, though for some reason
Maxis decided to leave in a couple of the most tedious aspects of
The Sims they'll still get hungry and still need to use the
restroom. Is that dumb or what? Instead of nurturing a Sims family
in a multiplayer, virtual world, all The Sims Online looks to be
is a competition to see which player's Sim can become the most popular,
build the nicest house, and collect the most interesting objects.
Maxis may know what they're doing, but the track they're on is much
less interesting to me now.
Tom's Comments: I never got around to using IRC channels
or AOL chat. The concept of random people chatting is weird enough.
But I gotta say: setting up The Sims as a graphical interface for
someone to ask someone else what she's wearing is the cleverest
way to not go broke since P.T. Barnum put a bunch of clowns and
elephants in tent. You guys have fun, all several million or so
of you who buy into this thing. I'll be over here shooting aliens
or something. Playing The Sims gave me the creeps. Playing The Sims
online, with other people, would probably just make my skin crawl
off my body.
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Publisher:
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Electronic Arts
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Developer:
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Maxis
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Genre:
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Massively Multiplayer RPG
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Release Date:
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Q1 2002
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May 22, 2001
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