60 Second Preview of…
EverQuest: The Shadows of Luclin at E3 2001
The Specs
EverQuest: The Shadows of Luclin is the third EverQuest expansion.
It will introduce new adventure zones, new items, creatures and
spells, a new playable character race and class, the Beastlord.
The Shadows of Luclin will also feature improved graphics for all
the EverQuest character models, as well as improved textures for
the new adventure zones. The new zones are on Luclin, the moon that
orbits EverQuest. The new playable race are the Kerrans, the cat
people that up until now have existed as non-player characters in
the game.
The Speculation
Tom's Comments: I'm particularly fascinated by Luclin's
animated facial models, which look great. But I don't do massively
multiplayer online role playing games. Yet. Luclin looks good, but
it's still not enough to sway a holdout like me. So let's move on
to the guy with the more informed opinion. Mark, take it away.
Mark's Comments: A new expansion with better graphics
to the massively popular EverQuest? This one's bulletproof. The
new graphics engine wasn't quite as good as I expected after seeing
the initial batch of screenshots, but the new character models are
nice. Verant's still undecided about the Beastlord class, though
it's going to be a melee class with a pet, so expect it to be quite
popular. One new wrinkle is that they hope to allow the pets to
accompany the player when the player travels into a new zone, something
that hasn't been possible before. Perhaps the biggest impact this
expansion will have is on the competing products that will be out
or near release when Luclin is finished, such as Shadowbane and
Dark Age of Camelot. It's going to be hard enough to pry away EverQuest
players who have invested hundreds of hours in the game. Giving
them a new EverQuest world to explore and a new character class
to play will make it that much harder for competing games to lure
them away.
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Publisher:
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Sony Online
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Developer:
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Verant Interactive
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Genre:
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Massively Multiplayer RPG
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Release Date:
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Q4 2001
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May 22, 2001
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