Mark's Comments, con't.: Running by the pirates
and continuing to hug the shore, I then found a natural ice bridge
that connected to an island. Naturally, I ran to check it out.
You can see in the screen above and to the left that the ice bridge
had yet more gnome pirates on it. You're probably just as bored
with them by now as I was. So it's see ya Gramps! as I blow on
by them.
The island turns out to be pretty cool. It has this
wicked looking tower (center screen) guarded by these masses of
whirling bones called Shadow Guardians. These give me pause, not
because they're red to me everything is but because
they're Undead. The Undead can often see through spells of invisibility.
In other words, my cover may be blown.
I decide to test this. I find a stray pile of whirling
bones and walk up and wait for it to inflict terrific damage to
me, after which I will run as if I had the Spirit of a Formula
One Race Car spell in effect. I walk up to the Shadow Guardian
and wait and...nothing! Coolness! They can't see me! Yeehaw! I'm
kicking ass and taking names now, in a figurative sense.
I now run around the perimeter of the tower and
look for a door. There isn't an obvious one, so I approach a discolored
part of the wall that looks like it's made of ice. "Zoning...please
wait." Yep, I found the entrance. I was greeted with the
image you see below.
Jarn the Jarninator, a level 40 necromancer, is
pulling some nasty looking wraiths and killing them one at a time.
He warns me not to go in since the tower is full of some high
level undead creatures that will spot me. I agree, and then moments
later inexplicably go farther in.
Call me brave, call me adventursome, or just call
me stupid, because that's what I was. In the screenshot above
you can see a second doorway. That's what I went through and immediately
slid into a pit. Apparently the evil designers at Verant who discriminate
against halflings booby-trapped this area. So I fall into the
damned pit and just then my Camouflage spell wears off. Yes, the
stars are aligning and getting ready to aim their deadliest cosmic
rays at me. But hey, the pit's empty except for some piles of
bones...this could be a break for me. Wait a second did
I say "piles of bones!" Oh no! I know what that means!
They promptly come to life, attack me, and kill me as I try to
cast a Gate spell and escape.
When you die you return to your bind point, which
for me is in Kunark of all places. That's when I get a message
from Jarn: "Did you fall into the pit?" Yes Jarn, I
did. "I thought so. Everyone does their first time in that
room." Now he tells me!
Tomorrow's installment: Corpse retrieval and
then more sightseeing.
December 20, 2000