Jim Frazer was kind enough to play Data Becker's America, an RTS game clearly inspired by Age of Empires and spaghetti westerns.
I played it a bit too, and I have to agree -- it's laughable in its stereotyping. It apparently doesn't want to die the good death, though -- Data Becker has announced a sequel. Those crazy Germans must really be digging it.
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By TomChick on Tuesday, March 20, 2001 - 06:22 pm:
The Moon Project has some absolutely ludicruous voice work that sounds like Steppin Fetchit. Some of the units all but say "I'sa goin', massa!"
In Austria, where the game was made, they may not know any better. But I'm really surprised that made it past the American producers.
-Tom
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By Michael Murphy (Murph) on Wednesday, March 21, 2001 - 09:12 am:
It sounds kind of entertaining, though. Sure, games that are (or even feel like they might be) rip-offs of other games are seldom/never as good as the original, but occasionally they're worth giving a little time to.
(Speaking of rip-offs, I once picked up a little game called Rival Realms. Anyone heard of this Warcraft clone?)
All in all, America sounds kinda fun -- at least for a little while. Anywhere I can pick up a download? I'll go look here in a sec...
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By Mark Asher on Wednesday, March 21, 2001 - 09:51 am:
"It sounds kind of entertaining, though. Sure, games that are (or even feel like they might be) rip-offs of other games are seldom/never as good as the original, but occasionally they're worth giving a little time to."
Yeah, but the gameplay in America is just kind of dull. You definitly want to play the demo before you lay down some cash for this one.
"(Speaking of rip-offs, I once picked up a little game called Rival Realms. Anyone heard of this Warcraft clone?)"
I reviewed it for someone. It's not a bad game, but it was hard to work up much enthusiasm for it. I'd rate it higher than America, though.
The problem with RTS games is that they're so much alike that it's hard to get over that feeling of having already played it before. It's a bit like the feeling I get from space sims, which also tend to be more alike than different.
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By Michael Murphy (Murph) on Wednesday, March 21, 2001 - 10:06 am:
Quote:It's not a bad game, but it was hard to work up much enthusiasm for it.
Quote:The problem with RTS games is that they're so much alike that it's hard to get over that feeling of having already played it before.
"It apparently doesn't want to die the good death,
though -- Data Becker has announced a sequel."
All I ask is if you're kind enough to let me do another Early Hours that you don't make it America II. :)
America had a few moments of "Wow, that was a great idea", but most of the time was spent saying "Hey, I've seen this before, and it was a lot better in Age of Empires" or "My lord, I'm actually embarassed by that last voiceover".
I can see someone liking the game if they want more Age of Empires style RTS action and are willing to take a poorly done Xerox. I guess I'm not in that crowd though.
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By Dave Long on Wednesday, March 21, 2001 - 12:00 pm:
Quote:It really takes a lot to get an RTS to be good, these days, if you're not Blizzard, Ensemble, or Westwood -- simply because they were the first.
Dave said:
Quote:No, Westwood shouldn't be included in discussions of "good" RTS games as far as I'm concerned.