Anyone playing this?
I dunno, I was just in the mood for a good exploration title along the lines of the original Tomb Raider. And the four-person angle does add an interesting twist to the game. Shades of Quintet!
The off-site officer you communicate with is sooo obviously the same guy who did the voiceover work for Dungeon Keeper. It's really distracting. I keep expecting to hear "Your minions need food!" any moment. There are also some amusing Anglicisms such as "Torch" for flashlight. Those nutty brits!
The graphics and engine (and for that matter, the interface) are all extremely solid, borderline impressive. The only thing holding it back is a bit of PS2-itis, eg, low-res textures but relatively high polygon count.
Anyway. I am currently stuck at a point where I have to deliver a tissue sample via 'lift'.. I found an access door that opens, and a door marked "elevator" but I have no way to open this door. It's essentially a dead end. Anyone gotten to this point?
By Rob on Saturday, October 20, 2001 - 09:30 am:
I played the demo, and it was pretty fun, but I question the depth of the gameplay. How has it progressed so far?
By Jeff Atwood (Wumpus) on Sunday, October 21, 2001 - 08:23 pm:
Well, not too far, since I'm stuck as hell. I think it has potential to be a reasonably good game. The engine, production values, and design (so far) appear to be a cut above most games.